The Nexus 6 looks to be Google's most widely-released phone ever, at least in the context of United States carriers. While the company has taken an "unlocked first" approach to carrier partnerships since the ill-fated Verizon Galaxy Nexus, it has offered at least some of the traditional phone sales on the Nexus 5. For the new Motorola Nexus 6, every major American carrier will have a phone option, though whether that means there's one phone that will work with all or there will be multiple versions, we can't say at the moment.
It's been a long wait for the Nexus 9. Of course, that's partially our fault for leaking the device's existence back in June. Since that time, we've seen rumored accessories, accidental confirmation, a trip to the FCC, and even a quick photo of the back of the device, but today it's finally really official.
The device is generally as we expected. It's an HTC-made Nexus tablet with a 4:3 aspect ratio and a 9" display (give or take).
Google Glass is inviting users to "stay connected to your favorite phone apps with notification sync on Glass." The new feature, as you might have guessed by now, grants Google's MyGlass app notification access, relaying all your Android notifications up to your eyeball for quick and easy viewing/interaction. Previously, only apps compatible with Glass (like Gmail and Hangouts) could send up notifications.
The Glass team says the new feature (which the team admits you "may have already seen" on Android Wear) will come in an update to the MyGlass app that will be available tomorrow (an already jam-packed day from the looks of it), and posted a quick tutorial video to show what the setup process is like.
Recently, we took a look at Ultra Violet, a new Hangouts app for Chrome that - at the time - was still in testing. It promised floating chats similar to Facebook's Chatheads feature, but for your desktop. Today, that app is finally a reality and available for download.
The premise is simple - as the video below demonstrates, a Hangouts bubble floats on the side of your desktop, opened from Google's Chrome app launcher, and subsequent conversations float above that.
Back at Google I/O 2014, we learned about a pretty neat feature called Backdrop that gives your Chromecast a little more pizazz with localized weather, news, and photos. It turned out to be a bit of a tease, because Google waited until earlier today to actually enable it through an update to the Chromecast app for our phones. During the same presentation, another feature called "Guest Mode" was announced promising to allow visitors to cast from their devices to a Chromecast in the same room without being on the same Wi-Fi network.
Excitement over products like the Ouya, nVidia's Shield line, and even numerous gamepads proves that gaming on Android has entered the mainstream. Developers have been jumping at the opportunity to build games that work across many of the different operating systems; and thanks to the Cross-Platform SDK, they're able to integrate most of the Play Games services into their products on Windows, Mac, and Linux. Until now, this SDK has lagged behind the SDKs for Android and iOS on one specific feature: real-time multiplayer support.
One of Samsung's claims to fame is a feature meant to improve productivity on mobile devices. One that users of stock Android and manufacturer skins alike have been yearning for for a while. That feature is multi-window, which allows users to run two apps on the screen at once, dragging and dropping between the two.
The problem is no one has been able to get it right yet. A company in the mobile space - in this writer's opinion - has yet to perfect the balance between utility and intuition when it comes to multi-window functionality on tablets (or phones, though I haven't used the Note 4 yet), but a post to Android Internals in March confirmed that Google had been working on the programmatic side of multi-window in stock Android.