What everyone thought was an innocent little experiment from Google during last year's I/O has turned into a full-on Virtual Reality venture from the company. Cardboard, a piece of actual cardboard that you fold and insert your phone in for a make-shift low-cost VR display, has been getting more focus and momentum over the past year with 500 compatible apps and over 1 million viewers sold or given away. That rise culminated with a few announcements at yesterday's I/O keynote. Read More
We're still weeding through the fantasmagoric dump of announcements, features, and all the new things that Google has gifted us with yesterday during its I/O keynote, and we now reach the company's push for a unified and improved Internet of Things ecosystem. It was only a week ago that we heard rumors of this new venture, which seems to be a rethought [email protected] initiative that is adapted for broader purposes, and it's now official.
There are two pillars to Google's new ecosystem: Brillo and Weave. Read More
There's a minor change to the way Android M implements the lock screen. Instead of the camera and phone shortcuts, you have camera and voice search. Voice Search is accessed by swiping from the lower left corner where you now have a mic icon.
One of Google's big projects for Android M is battery optimization. It's doing this by implementing a new Doze mode that puts unneeded apps into an ultra low-power state that keeps them from doing too much in the background. While this should all work smoothly on its own, it turns out you can go into the settings and fiddle with things.
Among all the interesting tweaks to Android M, the new Google Now on Tap feature has the potential to be the most revolutionary. We won't know for sure until later, though. Google doesn't plan to make this feature fully functional until Android M is officially released.
Buried in the newly-located Google settings is a curious area called "Smart Lock Passwords." While it doesn't make its function very clear, once you try to sign in with one of the supported apps, it gets much more obvious. Take, for instance, Netflix, one of this feature's launch partners. After signing in as you would normally, Smart Lock will ask if you'd like to store your password for future use.
Now, at this point, you haven't really seen the fun part. Storing passwords is one thing, but making them useful is another. To demonstrate, I uninstalled the Netflix app and then opened it for the first time. Read More
Last year's Android L preview changed little between its I/O announcement and Lollipop's November release. This will apparently not be the case with Android M—Google expects to push an OTA update to the developer preview about once per month until M is done.
In the past few versions of Android, you could access your Google account-related settings via an app icon in your app drawer, like the one used in the featured image in this article. From there, you could opt out of ad tracking, look at apps connected to your account, and a variety of other things. In Android M, these have migrated to the system settings menu.
The "old" method was never very intuitive, so this change makes sense. Given that Google services are so thoroughly integrated into the system, it isn't as if these settings are out of place in the system menus. Read More
Google I/O is first and foremost a developer conference. New products may be announced at the keynote, but just about everything is really meant for the people that build the apps. For Android developers, there are few things that matter more than their tools. Today, a fresh release of Android Studio hit the Canary channel, and it brings one of the most often requested features: C/C++ support.
Android apps, as most people think of them, are usually written in Java and have a runtime environment that imposes some additional overhead on execution. Games and other performance-critical software are usually built with C or C++ and the Native Development Kit (NDK) so that they can avoid most of that overhead. Read More