In case you hadn't heard, back in August of last year Twitter changed the rules for their API, limiting developers to 100,000 individual user tokens for outside apps (or 200% of then-totals, if the app already had more than 100,000 users). To say the change was controversial would be an understatement. Falcon Pro, a favorite among Android Twitter users, has hit the limit. New users cannot log into Twitter via Falcon Pro.
Back when Google unveiled multi-user support with Android 4.2, one of the first question on many users' minds was how will root access be handled on secondary user accounts? It was a short answer, actually: it wouldn't. Superuser managers like SuperSU simply wouldn't run on anything aside from the primary user.
However, Android developer Chainfire – the mastermind behind SuperSU – knew that it could be done. It's been clear that he has kept this venture on the forefront of his mind, and he's finally broken the barrier.
While being a kid 10, 20, or even 30 years ago was a fun time, there's no denying how great it must be to be a little one these days. Digital devices have expanded both children's entertainment and learning to nearly endless possibilities. It's not out of the ordinary for parents to let their children play with their smartphones and/or tablets, but it's becoming increasingly common to see children with their own devices, specifically designed for them.
Well, this is exciting. We knew it was only a matter of time before El Goog decided to get into the music streaming biz, and according to the Wall Street Journal, the company is currently in talks with several record labels to fire up a Spotify-esque service.
If true, the service is said to become part of Google Music, which only makes sense. Currently, Music allows users upload their own music libraries and stream them from any web browser or Android device, and the addition of a streaming service would likely give users access to unlimited music outside of that collection for a monthly fee.
When it comes to music creation, modification, digital instruments effects, and the like, iOS has always been overwhelmingly ahead of Android. There's one simple reason for this – it's not because of hardware limitation. It's not because developers and effects manufacturers don't want to to support Android. It's because of the audio-in latency – it's simply too high. For those who may not know, audio latency is "a short period of delay (usually measured in milliseconds) between when an audio signal enters and when it emerges from a system." In this case, it's the amount of time it takes to get the signal from an instrument (or similar creation device) through the Android OS.
This is the app roundup. The game roundup from this week can be found here.
Opening day is six weeks away, baseball fans, but there's plenty of pre-season action to whet your appetite. MLB.com hopes that you're desperate enough to pay for the privilege: while you can download the latest version of the MLB.com At Bat app (not to be confused with last season's MLB.com At Bat 2012), you'll have to be an MLB.com subscriber or pay a $19.99 in-app purchase to access a year of premium features.
Yesterday, Google did what Google does best: announce a first version of something that is completely ridiculous, very few people care about, most folks mocked, and that will ultimately end up forgotten in the annals of internet history. No offense, Goog. Some later products are spectacular, but let's be real. Very rarely does Google get it right on the first try.
However, the Chromebook Pixel is still a huge deal and the savvy analyst should take notice, because things just changed in a big way.
Given Samsung's recent track record with updates, there's been little question whether or not the Galaxy S III would receive Jelly Bean 4.2.x, but a leak that showed up today over at SamMobile removes all doubt of the build's existence. The leak shows off Samsung's take on some of the 4.2 modifications, including a fully TouchWiz-ified Quick Settings menu (which actually looks more useful than stock Android's).
Aside from that, it appears that Sammy has added several voice actions, which should allow you to control various parts of the OS through speech.
Well, it's that time of year again, folks: Google has just announced the official registration date for the 2013 I/O conference, and it looks like you better be on the ready bright an early at 7AM PT on Wednesday, March 13th. Like last year, the tickets will go for $900 for general attendees and $300 for academic. Of course, a Google Wallet account is required to pay, and a Google+ account is also requisite.