Though you may not have heard of them, Zeboyd Games is something of a darling in the world of indie gaming. After scoring hits with the quirky neo-retro RPGs Cthulhu Saves The World and Breath Of Death VII, the two-man studio made it big by landing a contract with webcomic giant Penny Arcade. The third game in the series, On The Rain-Slick Precipice of Darkness III, abandoned the 3D style of the previous entries for a sprite-based, pixelated throwback to 16-bit gaming goodness.
Like a lot of you, I watched NVIDIA's press conference with my jaw firmly on the floor when Project Shield was unveiled. It's a true Android gaming portable, built from the ground up to make a great gaming experience - not a phone or a tablet that also plays games, with varying degrees of efficiency, like Sony's now outdated Xperia Play or Archos' Gamepad. And it's made by NVIDIA, the company with the most to gain by expanding the platform's gaming horizons.
When I went to CES in 2012, I had a pretty good time. I’m having a pretty good time this year, too, but that’s in no way thanks to the gadgets that have been unveiled thus far (well, with one exception).
Like most in the Android world, I've been steadily increasing my comfort zone on how big a screen I want. Back in the day, I was obsessed with getting my phone as small as possible, like Zoolander. Then I got my first smartphone in the Windows Mobile 6 days, and ever since then every device I get has a bigger screen than the last, and I end up being happy about it.
Hey guys, have you heard that 2012 is almost over? Yep! The new millennium is about to be a teenager. It's exciting. (No, the year 2000 is not included, you mathematically remedial cur.) The past twelve months have been fantastic and we'll be hearing more about that later, but one of the things we felt the need to talk a bit more in-depth about is the Play Store. You know the one.
Earlier today, while
distracted by a YouTube video doing some article research, I started watching Stephen Colbert's interview at Google with Eric Schmidt. It's pretty great, and you should definitely watch the whole hour - seeing Colbert out of character (and talking about that character) on video for so long is a rarity. He's a really smart guy, and hilarious, to boot.
But during that interview, early on, I caught something that really resonated with me.
For the last few weeks, I’ve had the fortuitous opportunity to spend some time with the Microsoft Surface RT. I have a few thoughts I’d like to share about that experience.
Productivity (Office vs. Drive)
Drive / document editing and creation at large on Android sucks. Office on the Surface RT blows it away. Not even close. Office RT still has its quirks, but Microsoft continues to show that it dominates the spreadsheet and document ecosystem for a reason: it’s had nearly 30 years of experience perfecting it.
When the original Galaxy Note was unveiled back in August of 2011, I’ll admit: I was one of the naysayers. Nay, I was more than a naysayer – I was a hater. The idea of the “phablet,” I thought, was absurd. Who would possibly need – or want – such a ridiculous piece of form-factor experimentation? Like much of the tech media world, I looked on and fully expected Samsung’s newest Galaxy product to be a total failure.
I understand that there have already been dozens of rants in regard to Google's "launch" (and yes, that requires ironic quotes) of the Nexus 4. And I understand that sitting here whining about it doesn't help anyone - so I'm going to avoid that. Really. I mean it. Mostly. But I am going to be critical.
From day one, the Nexus 4 has seemed - essentially - cursed. Victim to some dark techno-magic that has ensured nearly every step of the way that Google's flagship $300-350 phone would be delighting as few consumers as possible in the critical holiday sales season.