Logitech has released its first commercials for the Revue, the first Google TV box to hit the market. The commercials are so weird on so many levels - it looks like Logitech is going to be using a giant TV with legs as the mascot. Not creepy enough? The TV either displays a giant human eye or a giant human mouth. Like I said, freaking weird.
I'm not going to lie, I'd probably freak the hell out too.
Joe Hewitt, the man behind Facebook Mobile for both the iPhone and Android, hates Android. And the iPhone. And judging by his twitter feed, he also hates people, kittens, unicorns, and the Salvation Army. Just kidding - but as Chris says, he's definitely a "negative nancy." (Yea, we're going for the high-brow stuff today).
Ouch. This is the same guy who left Facebook's iPhone dev team because of Apple's tyranny. I'm not a programmer, but I can't imagine any system is perfect to code for, and frankly I haven't heard any other devs complain about coding for Android.
This method is majorly out of date. Generally, every update breaks the current root method, and a new one must be found. By now, this is 3-4 cycles old. Please check XDA-Developers forums or unrevoked for alternate (and current) methods.
This one is sure to make plenty of people happy: it looks like there's finally a root method for the latest EVO OTA. The method was discovered by XDA-Devs user Dan Wager and is based on Sebastian Krahmer's Droid 2 root - although this seems to achieve root by downgrading to Android 2.1 and flashing unrevoked.
Mark DeLoura, who was hired by Google about 5 months ago to fill the much-needed position of Games Developer Advocate, just announced he has left the company. This marks the second big name to leave Google's gaming department (Games at Google) this summer.
The reason for Mark's departure from Google? It wasn't a perfect fit for him - or at least that his story and he's sticking to it! In the official announcement on his blog, Mark wrote:
"I enjoyed working with many of the people there, but it was not the perfect fit for me."
Mark also spoke about the progress that has been made over at Games at Google, outlining the building of apps in the browser and the greater developer flexibility.
Looks like a dev over at XDA-Devs (where else?) has managed to root the Motorola Droid 2. As this is the device's first root and it was just released, it's not surprising that the method is still dependant on manually typing a number of commands. The process requires adb and Motorola drivers to be installed, and involves pushing and executing the root file with ADB. While it doesn't look overly complex, it's probably not something suitable for more novice rooters.
Today I awoke to see a response from Tim Bray on the Android Developer's Blog regarding my previous article on circumventing the Android License Verification Library, and I almost completely agree with him. The License Verification Library is a very good start - above and beyond what, if anything, Google owes developers. Copy protection is and should be the responsibility of the developer. Google has given us a great tool, provided thorough documentation, and even open sourced the project.
Dan Ruby, Research Director for ad firm Chitika, just pinged us to share his latest Android research findings. The research compared the Apple and Google mobile platforms to determine which is more profitable for advertising, and the answer is overwhelmingly Android. When we say overwhelmingly, we mean by 80%:
As usual, this is based on Chitika's ad network - so while the numbers are likely pretty accurate, they're not necessarily official.
Modder’s Monday is a weekly column about rooting, hacking, and other forms of modifying Android written by Jaroslav Stekl, a man who spends his days coding, hacking, hiking, and of course, writing for Android Police.
One of the many things that I love about Android, especially after spending several years with an iPhone, is how customizable it is - right out of the box. You can change your keyboard, tweak the status bar to make it work any way you like, change apps’ icons, and even install home replacements that alter how your homescreen works.
It seems a few community developers (@barakinflorida) have been inching towards releasing a functional, bone stock version of Android 2.1 for the Samsung Galaxy S (That is, without Samsung's TouchWiz interface). Their efforts are paying off, as this video shows.
The only big issues remaining lie in getting the camera/camcorder to actually, well, work. A relatively minor inconvenience, and a problem many developers have struggled with when developing full-ROM releases for phones with UI overlays.