If you've never heard of Mika Mobile, that's not a huge surprise - they're a small, but fairly successful mobile game developer that focuses primarily on iOS. Their number one title (in terms of recent sales) is Zombieville USA 2, which has over 68,000 ratings on the App Store, and the most recent version of the game has averaged 5 stars. So we're clear, that's no small feat.
Their first game, Zombieville USA, was released for Android last July.
To any hardcore modder, overclocking (or underclocking) your CPU is one of the best ways to get the most from your device. While some popular ROMs now have the ability to control your CPU baked in, many don't - and in the earlier days, virtually none did. Enter SetCPU - the de facto standard.
The app has long been a favorite, picking up 100,000-500,000 downloads at $1.99 and over 17,000 ratings for an average of 4.5 stars.
Adobe has unveiled Shadow, a new way for front-end web developers that aims to make designing and testing your website layouts on multiple screen sizes an absolute breeze. Shadow is actually a collection of tools consisting of:
Once you install the two desktop components on your computer and the mobile apps on all your development devices, you simply pair each one via a simple pin into a single network of sorts, and voila - say hello to synchronized browsing and refreshing in Chrome.
A few days ago, we heard unofficial reports that Google was disappointed with the performance of Music thus far. While it's barely been out for a full quarter to date, there have been a few major factors holding the service back. In my opinion, one of the biggest factors holding it back thus far is the lack of an API - or, in English: third-party app support for the service. Luckily, a developer by the name of Simon Weber read the post about Google Music and got in touch a few days ago to let me know that he had a solution to the problem: an unofficial API he's been working on.
Just under a week after receiving almost unprecedented support from the Android community to fund the purchase of new build servers, the CM team has begun pumping out CM9 nightlies for a handful of devices. There's no question - the CM team is moving quickly, and the release of so many nightlies in such a short time span is exciting, to say the least.
Koushik Dutta, in a Google+ post earlier this evening, expressed appreciation, confirming that CyanogenMod "was able to purchase 3 top of the line, ridiculously geared, build servers," which will soon have an automatic build schedule.
In preparation for the upcoming final releases, the Android team today released ADT 17-preview (Android Developer Tools plugin for Eclipse) and SDK Tools r17-preview with the following improvements that eager developers can try out without waiting any longer.
Privacy is a good thing in the digital world - you'll get no argument from me. I don't like my data floating around in cyberspace without my consent, but I also realize that much of what makes the internet (and computing generally) so great is that I can use my own judgment to decide who I will and will not trust with my information.
Things like app permissions, which have been a part of the Android package installation process for quite some time, are nice, but let's face it: 95% of us don't read them.
Early last month, it was revealed to much outcry that the Transformer Prime had a locked bootloader. Angry customers took to the forums to vent and started a petition to get Asus to change its stance. And just 24 hours later, that's what happened, with Asus promising an unlock tool down the road.
The boot animation from CyanogenMod 7 still ranks somewhere towards the top of my personal list, but this new one, created by the same designer Cameron Behzadpour (73v1n) using Adobe After Effects, is definitely a step-up.
It builds on top of his previous effort and is quite possibly the best-looking boot animation I've seen on Android so far. And it's officially coming to CM9. Excellent work, Cameron!
Update: Check out this unofficial take on the same animation, but without as much background noise that some of you may prefer: