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Android 5.0 Lollipop SDK 21 Is Now Available – Developers, Start Your Downloads

On Wednesday, Google teased developers and enthusiasts by officially announcing Lollipop, but chose to delay the release of anything substantial for another two days. Well, we've waited for the obligatory 48 hours, and the SDK is finally available, just in time for the weekend. (Yay?) Developers can finally abandon the interim SDK and move on to the real thing. There's no more pretending 'L' counts as an API Level, Android 5.0 is officially numbered 21.

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The Android 5.0 Lollipop SDK Will Arrive On October 17th

Developers won't have to put up with that junky "preview" SDK much longer. In just two days (October 17th) the final Android 5.0 SDK will be available for download in the SDK manager.

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Google Posts 64-Bit Android L Emulator Image For Intel's x86 Architecture

Back in June, Google announced Android was destined to gain 64-bit support in the coming L release. A few weeks later, Revision 10 of the Native Development Kit (NDK) was posted with support for the three 64-bit architectures that would be able to run the new version of Android: arm64-v8a, x86_64, and mips64. As we close in on the official release of Android L, Google has updated the NDK to revision 10b and added an emulator image developers can use to prepare their apps to run on devices built with Intel's 64-bit chips.

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Amazon Releases Kernel Source Files For The New Kindle Fire HD 6 And 7

Fire OS is a solid operating system if all you need is the ability to consume Amazon content in various forms, but it just doesn't cut it for the nerdier stuff we pickier types get off on. In some ways, it's a shame, because Amazon puts out solid hardware at affordable prices. On the other hand, there's the option to wipe the slate clean, so to speak, and flash something more exciting onto the tablet.

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Play Store Developer Distribution Agreement Updated: Paid App Devs Must Respond To Users In 3 Days, Google To Handle VAT In EU

Google will update developer distribution agreement for the Play Store today, and two significant changes are in store. First, developers of paid apps will now be required to respond to users contacting them within 3 days of receipt of the email. How strictly Google plans on enforcing this is unclear, but it's likely the ominous Google Play ban-hammer will be a motivating (read: intimidating) factor for developers here.

For paid Products or in-app transactions, you must respond to customer support inquiries within three (3) business days, and within 24 hours to any support or Product concerns stated to be urgent by Google.

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Google Will Now Require All App Publishers With Paid Apps Or In-App Purchases To Have An Address On File And Displayed Publicly In Google Play [Update]

Google is set to institute a new policy in the Play Store, and it has some developers up in arms. A message in the developer console (seen below) has appeared asking developers to add a physical address to their account profile. For those offering paid apps and in-app purchases, this is mandatory as of September 30th. Failing to do so could result in Mountain View pulling the apps.

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Android Platform Distro Numbers For September Up - Gingerbread, ICS Shrink; KitKat Up To Nearly 25%

The monthly Android version distribution numbers are up for September on the Android Developers site, and things appear to be moving just the way you'd expect.

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Month over month, we saw a 2.2% decline in share for Gingerbread, a drop of 1% for Ice Cream Sandwich, 1.4% for Jelly Bean 4.1, and small gains of 0.9% and 0.1% for Jelly Bean 4.2 and 4.3, respectively. KitKat was this month's biggest mover, adding 3.6% to its share of the pie, bringing it to 24.5% of all Android devices active in the last week.

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[Update: Winners] Win One Of Two Tickets To Droidcon London, Europe's Largest Android Developer Conference

The final results are listed below. If you've won, you will be contacted in the near future. Congratulations! For the winners: we will contact you at the email address attached to your Disqus account. Please check this email. If you are unable to check it, we can attempt alternative verification - please reply to your own comment if this is the case.

Everyone else - keep participating and stay tuned to Android Police so that you don't miss our upcoming giveaway announcements.

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Intel And Unity Have Partnered Up To Add x86 Processor Support To The Unity 3D Game Engine

Today, the CEO of Unity Technology David Helgason announced a collaboration with Intel to add x86 support to the company's wildly popular Unity 3D game engine. The news was presented during the keynote speech at the Unite 2014 game developers conference alongside announcements for upcoming support of Samsung's Smart TVs and Google's Android TV.

Helgason delivered the information pretty quickly, but it's not the kind of thing that requires a long introduction.

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[Sad] Facebook Messenger Hits 500 Million-Plus Installs, Facebook Still The Only Non-Google Dev On Play Store To Reach Milestone

In a world where Facebook has become so ubiquitous that even hating on Facebook has in and of itself become a tired cultural phenomena, talking about Facebook at all anymore is sort of like lamenting the quality of food at McDonalds - it's there whether you like it or not, so it's probably best to just not say anything at all.

Still, Facebook, like McDonalds, is a part of the daily lives of a great many tens of millions of people (McDonalds claims nearly 70 million), and has seemingly become a requisite cog in the increasingly connected machine that is human existence.

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