If you're the owner of an unlocked Galaxy Note who's been wondering how to make Samsung's first phablet even better, you're in luck – just a few days after receiving an official update to Ice Cream Sandwich, the unlocked Galaxy Note has been treated to its first official CyanogenMod9 nightly build. The CyanogenMod team, staying true to form, released the nightly build just earlier today to the CyanogenMod download page.
If you want to keep your unlocked Note up to date with cutting edge, Ice Cream Sandwich-powered code, or just want to keep an eye out for the latest nightly builds, head over to the download center here.
Keeping up with its trend of timely code release, HTC dropped kernel source code for the HTC One X today, the same day the device became available through AT&T. The code release includes kernel source for the One X across a range of carriers and regions, including Optus, T-Mobile, Orange, Vodafone, and more, though the list notably excludes AT&T.
While HTC's release of One X kernel source is certainly a step in the right direction, the AT&T variant's absence is unsettling, and many are no doubt still wondering when (or if) the device may be allowed into HTC's bootloader unlock program after a controversial statement from the manufacturer Friday.
You can always count on the Android ROM development community to extend a device's relevance in the tech world. Take the OG Galaxy Tab for example - this little guy was the first Android tablet to hit the scene (running a phone-specific version of the OS, no less). It has been around for about a year and a half now, and there's no hope that it will ever officially be updated to anything past Gingerbread.
As an Android developer, I like to keep tabs on the tools I use every day, especially ones as important as ADT for Eclipse and SDK Tools. As was the case several times before, the Android team in charge of both of them posted previews of upcoming releases of ADT 20 and SDK Tools r20, available for manual download ahead of the final releases.
All manufacturers want to make sure that apps work properly on their devices. Of course, the best way to make sure an app works on any given phone is to actually test the app on the device in question. For developers, though, that could cost a substantial amount of money - just think about how many Android devices are out there at the moment.
As an answer to this quandary, though, Sony has come up with a unique plan to allow developers to borrow Xperia devices.
By all accounts, the Amazon Kindle Fire is the best-selling Android tablet of all time.Between Amazon's quality-not-quantity approach to their App Store and one-tablet-to-rule-them-all line-up, and you've got a recipe for quality control more akin to Apple than Google. But that also means developing for the Fire and the App Store is a slightly different experience from start to finish - so if you're planning an app specifically for the Fire...
Look, I'm going to cut right to the chase here: we've done a lot of book giveaways, and in every single case they were quality books written by undisputed experts on the topics. But the book we're giving away here... well, it's on a whole new level, because it's written by an insider: Reto Meier, Google's Android Developer Relations Tech Lead. Having been involved in Android development (from the inside, mind you) since the initial release in 2007, it's safe to say there are few people who know more about how best to develop for the OS than him.
While Android users in Czech, Israel, Poland, and Mexico have been happily buying apps from Google Play for some time now, up till today, devs in these countries haven't been quite so lucky. In fact, they haven't been able to publish any apps, unless they were free.
Today, however, all that changes - Google has decided to expand its list of supported foreign merchants, and Polish, Israel, Mexican, and Czech developers are now included!
In a step to make the Appstore an even more viable alternative to Google's Play Store, Amazon is now rolling out a new feature for developers to make more money: in-app payments.
The Play Store has had an in-app purchasing system for a while now, which allows developers to make some extra money off of their apps with things like in-game currency, subscriptions, upgrades, etc. Up to this point, developers haven't had a way to offer the same features (or capitalize on them) with the Amazon Appstore.