Gaming on Android right now is booming, but it's still less than ideal. It's an attractive proposition to play games to go using a device you're already going to have with you, but very few of us keep our phones for as long as we would hold on to a Nintendo 3DS or even an old Game Boy. Sooner than later, we'll be upgrading to a new phone, but before that even happens, many of us will also pick up a new tablet that, if you're reading this blog, will likely ship with Android.
Today Google Glass got its awaited update to XE 10 (explorer edition 10), and it looks like the system image is already up for grabs from Google's developer site. For those who missed our earlier post, XE10 brings transit directions, the ability to click links in notifications, and new visual flare by way of profile photos embedded behind messages or comments.
If you want to grab the update, you're looking at a 343MB download.
Starting today, anyone with Glass can now submit their own creations to MyGlass, the Google Glass app store. Google has opened up the Glassware Review Process to any developer seeking to make their software available to the many Explorers who already happen to own a pair. All a developer has to do is take a look at the Distributing Glassware documentation and meet the basic requirements provided.
Today's announcement coincides with the release of several new third-party Glassware in MyGlass.
Since CyanogenMod became Cyanogen Inc., we've been anticipating a quick and easy CM Installer that would make flashing to the "CyanogenMod experience" fast, simple, and less "hideous" than the current process.
The CM team is currently canvassing G+ for usability testers, with the stated goal of taking the process of installing third-party ROMs (specifically CyanogenMod) and streamlining it, making it less intimidating and more accessible to more users.
After running through the installation process for myself, I can confirm that it does just that.
It's been all quiet on the Android Open Kang Project front for a while, but the latest blog post from the popular ROM family indicates that there are big things coming. The AOKP team has been working on Android 4.3 ROMs (labeled JB-MR2 in the AOKP nomenclature) ever since the release of the latest operating system, and the first nightly builds of 4.3 have now been posted.
As the announcement of Android 4.4 KitKat (presumably) draws closer, the Paranoid Android team has decided to make some changes to the way the popular ROM is managed. On the agenda is a complete rewrite of Paranoid Android with a focus on making a highly stable ROM targeted at fewer devices. That doesn't necessarily mean it won't run on your device, but things are about to change.
According to the G+ post, the core team has decided to move away from the model of having everyone support individual devices.
The update to version XE9 started hitting Google Glass a week ago, and now the full factory image has been posted on Google's developer site for interested parties to tinker with. This is a bit longer than past updates have taken to arrive in full system image form. The download clocks in at 327MB, which is about what all the updates have been.
These days, it seems like everybody is trying to make Android more secure. As usual, rooting and modding are often casualties of this effort. Just over a month ago Android 4.3 broke the existing model for root, forcing updates to existing methods, and now Samsung is rolling out updated Android 4.2.2 firmwares for the Galaxy S 4 which fully enable the company's heavily secured KNOX environment. Fortunately, Chainfire is already on top of it and has updated his popular root software, SuperSU, to be compatible with the new system.
Today, Autodesk announced Maya LT, a streamlined 3D modeling tool targeted at independent and mobile game developers. The maker of AutoCAD and 3ds Max is looking to make a splash with developers by introducing a lower-cost version of its Maya software, but still keeping it equipped with powerful animation tools, including a skeleton generator with the capability to calculate inverse kinematics (using Autodesk HumanIK), and a viewport preview system to visualize models as they would appear in game with full lighting and texture effects.
Remote Locator Systems, LLC, a generic company incorporated in East Texas, filed a lawsuit against seven defendants recently for allegedly violating one of its patents. That patent can be found here. They've also filed against Google, Apple, T-Mobile, Verizon, and AT&T.
The gist is this - some company in the late 90's thought up the idea of equipping an entire hospital with IR receivers and then putting IR blasters on every employee and important piece of equipment.