Google will update developer distribution agreement for the Play Store today, and two significant changes are in store. First, developers of paid apps will now be required to respond to users contacting them within 3 days of receipt of the email. How strictly Google plans on enforcing this is unclear, but it's likely the ominous Google Play ban-hammer will be a motivating (read: intimidating) factor for developers here.
Google is set to institute a new policy in the Play Store, and it has some developers up in arms. A message in the developer console (seen below) has appeared asking developers to add a physical address to their account profile. For those offering paid apps and in-app purchases, this is mandatory as of September 30th. Failing to do so could result in Mountain View pulling the apps.
The monthly Android version distribution numbers are up for September on the Android Developers site, and things appear to be moving just the way you'd expect.
Month over month, we saw a 2.2% decline in share for Gingerbread, a drop of 1% for Ice Cream Sandwich, 1.4% for Jelly Bean 4.1, and small gains of 0.9% and 0.1% for Jelly Bean 4.2 and 4.3, respectively. KitKat was this month's biggest mover, adding 3.6% to its share of the pie, bringing it to 24.5% of all Android devices active in the last week.
Everyone else - keep participating and stay tuned to Android Police so that you don't miss our upcoming giveaway announcements.
Today, the CEO of Unity Technology David Helgason announced a collaboration with Intel to add x86 support to the company's wildly popular Unity 3D game engine. The news was presented during the keynote speech at the Unite 2014 game developers conference alongside announcements for upcoming support of Samsung's Smart TVs and Google's Android TV.
Helgason delivered the information pretty quickly, but it's not the kind of thing that requires a long introduction.
In a world where Facebook has become so ubiquitous that even hating on Facebook has in and of itself become a tired cultural phenomena, talking about Facebook at all anymore is sort of like lamenting the quality of food at McDonalds - it's there whether you like it or not, so it's probably best to just not say anything at all.
Still, Facebook, like McDonalds, is a part of the daily lives of a great many tens of millions of people (McDonalds claims nearly 70 million), and has seemingly become a requisite cog in the increasingly connected machine that is human existence.
Unless you absolutely despise games, you've probably noticed Unreal Engine is sort of a rock star among game development platforms. Not only is it capable of rendering some profoundly gorgeous graphics, it can do so on virtually every major desktop and mobile operating system available. Today, Epic Games is releasing Unreal Engine 4.4 with some new tools for building animation and behavior models, additional rendering features, improved support for Android and iOS, and even some free stuff in the content marketplace.
If you've received the OnePlus One XNPH30O OTA update, you might have noticed your battery life was severely reduced since installing it. You're not the only one - the CyanogenMod issue tracker for the One has a thread with well over 100 comments on the subject at this point.
CM seems to have nailed down the issue to problems with the power management and the proximity sensor. The former issue has been fixed and will be likely live in nightly builds starting today, and an OTA is being rushed through for those only using stable builds.
Amazon is making it a little easier for devs to put out bug-free apps on its Android Appstore with the new Live App Testing feature. Taking advantage of this capability lets you roll an update out to a limited group of testers who hunt for bugs and send usage data back. It's a little more locked down than Google's Play Store beta program, but that might be preferable sometimes.