Google's announcement of Android TV made it clear that a final product wasn't ready for store shelves, but it was certainly getting close. While Google is finishing up the software and hardware for an official release later this year, developers have been invited to begin work on their own apps. For most, that means firing up an emulator to test on, but a few have also been granted access to a preview device called ADT-1. Read More
Big things are happening for the smallest of Android devices. Over the last month, we've seen several attempts to extend the capabilities of Android Wear, some have worked out, while others haven't fared so well. Most of the activity has come in the form of 3rd-party apps, so there hasn't been much action for dedicated modders. That is, until today. Team Win just posted its first official custom recovery for the LG G Watch (dory). Read More
The Google Glass developers are at it again; they keep coming up with new ways to burn through that tiny battery. Today, the Glass Development Kit changelog was updated to detail the addition of USB webcam support for developers looking to add access to views outside of the standard forward-facing perspective. Webcams must be attached via On-The-Go (OTG) cable, and Plug 'n Play isn't supported, so Glass must be rebooted before the attached camera can be recognized. Read More
If you've been dying to start poking around the Android Wear source code, now is the time! Google just posted 4.4W to AOSP. The active development branches are distributed throughout each project repository as kitkat-wear. This is the location where further patches and minor updates will appear. There is are also tags for android-4.4w_r1 (build KTU84Q), which represent the first official release of the platform.
There aren't any repositories for either Dory (LG G Watch) or Sprat (Samsung Gear Live), but we can't be certain if they will appear in AOSP or if the distribution of device specific source code will be left up to the manufacturers.
Google I/O was pretty amazing this year, right? We got the deets on Material design, a preview version of Android L, the formal release of Android Wear, the first manifestations of Android TV and Android Auto, and plenty of other bits and pieces. However, all of that content and all of those developer sessions can take forever to absorb, and professional developers just don't have time for that. Now that all of the videos have been posted, I've combed through every last one to narrow the list down to just the sessions that absolutely can't be missed. Read More
Google's recently launched Android Wear platform had a bit of a rough weekend when it ran into an unexpected snag regarding paid apps – it couldn't install them. It turns out that the behavior could be traced to a Play Store security feature that was responsible for encrypting paid apps to make them more difficult to pirate; but in doing so, it had also made it impossible to extract and install any micro-apps contained within the apk. Tuesday night, Google responded to developers with an apology and a set of steps to reconfigure development projects to circumvent the installation issue. Read More
Very few things are as pleasing to a developer than deleting large blocks of code that aren't needed anymore. That's exactly what many developers of apps targeting the Chromecast are going to be doing this week after an update to the Google Cast SDK. The changelog (dated July 8th) is pretty long, but it mostly boils down to a few new classes that add built-in support for closed captioning (subtitles), improvements to the Media Player Library, and a few other bug fixes. Read More
Android is really turning into a jack of all trades, having become the OS of choice for phones, tablets, face computers, and now wristwatches. The combination of flexibility, open source code, and low cost of entry make it a prime candidate for countless utilitarian purposes. With the upcoming release of Android L, Google is aiming to make it even easier to deploy highly specialized environments with a new feature called Task Locking that allows a single app to take control of the interface and prevent users from switching apps or even seeing notifications. Read More
You saw Android Wear a couple of months ago when Google unveiled the SDK and both LG and Motorola presented the first promotional pictures. Then you watched the Google I/O keynote that officially launched the LG G Watch and Samsung's surprise addition of the Gear Live. And now you've got a shiny, brand new Android Wear watch before you... but all you can think about is ripping into the digital guts of that thing and doing all of the awful things that Google never intended. Read More
Back in KitKat, we were introduced to translucent system bars, which gave app developers the ability to make the navigation and status bars semi-transparent. Reclaiming as much of the screen as possible became an obsession for many fans as they demanded their favorite apps go "full bleed." With Android L, Google is treating us to even more flexibility by allowing developers to set their own color for the status bar, or even turning it completely transparent. Read More