16
Sep
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A couple of months ago, we shared an early look at an impending Play Store update that saw more "materialized" content listings, but the rest of the interface remained largely unchanged. The new, more image-focused interface made thoughtful use of increased white space and introduced some really fun tablet layouts for content listings from movies to books, music, and apps.

This time, we have an early look at the Play Store's upcoming 5.0 release.

14
Sep
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If you follow developer Jack Underwood (or myself) on Google+, you're probably aware that Today Calendar, a calendar replacement that has traditionally put streamlined, pleasing design at the center of its mission, is undergoing a full redesign in anticipation of Android's L release and inspired by Google's new design guidelines.

Until now, testing has been limited to a small community of intrepid early adopters, but today the app has entered a public beta through the Play Store.

08
Sep
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Releasing the L preview was an important leap forward for Android as an ecosystem, but, outside of a single almost meaningless update, we're probably not going to see any new builds up until the final L release. I can sort of see why the Android team doesn't want to put out builds with incremental fixes, saving all the improvements for a grand finale unveiling, so in the meantime, any glimpse at their progress is very interesting to us as well as developers working on porting their apps to adhere to the new Material Design guidelines.

27
Aug
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As with Holo before it, Material Design has triggered a deluge of app concepts, mockups, and fancy animations from various enthusiasts and designers in the community (myself included). A key factor that is often left out of these presentations, however, is a detailed and thoughtful explanation of design choices and UI considerations that went into the finished product.

As a designer, explanations of your design thinking are critical when presenting new designs, not just to those that would actually be building the app (they need to know the details), but to a broader audience of end users and even other designers.

22
Aug
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Gecko Design Inc. is the kind of company others look to when they have ideas that they want to turn into physical products. Google is the kind that has said ideas, and it started working with the folks at Gecko in 2013. The two hit it off so well that they started discussing the possibility of taking their relationship to the next level, and the rest, they say, is history. The tech giant will use its newly acquired talent to boost up its Google X research lab.

11
Aug
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When we first discussed Google's effort to re-imagine interface design, it was expected that Google would release fresh designs in small steps, gradually easing its own apps into the new design language a few pieces at a time.

Inside an update that officially only contained stability improvements, Chrome Beta got one more lovely design element today - a beautiful build-out animation for the overflow menu. Readers who have taken a look at Google's new design spec will recognize the mechanics of the animation right off the bat - the menu appears in a sensible way, expanding from one origin point and building out menu items in a coordinated, predictable manner.

24
Jul
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In case you missed it, Jon Wiley hosted an AMA session on Reddit yesterday. Wiley, as the principal designer for Google Search, had plenty of insight to share on topics from specific product features to what roles a tech company should play in its local community.

Sifting through the whole thread can take a while, so we thought it'd be helpful to pick out just a few of the most interesting responses for those who just want a quick taste.

17
Jul
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Google I/O was pretty amazing this year, right? We got the deets on Material design, a preview version of Android L, the formal release of Android Wear, the first manifestations of Android TV and Android Auto, and plenty of other bits and pieces. However, all of that content and all of those developer sessions can take forever to absorb, and professional developers just don't have time for that. Now that all of the videos have been posted, I've combed through every last one to narrow the list down to just the sessions that absolutely can't be missed.

02
Jul
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Google didn't spend enough time on Material Design during the keynote. We saw a beautiful video and learned a little bit about the intent and thought behind Google's new cross-platform look (which we actually saw a bit earlier than anticipated), but there's so much more to be said. Having attended as many design sessions as possible during I/O, I think it's worth taking a somewhat closer look at Material Design. In this post we'll attempt to scratch a little bit deeper into what Material means, why it's awesome, and why it's a forward-looking move for Google.

11
Jun
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There have been a lot of leaks and rumors leading up to Google I/O this year. From Gmail to your Android device's home screen, nothing has been spared. Through all of this, we've seen some really interesting and non-traditional Android app designs, with matching web counterparts, that have made readers rightfully question their validity, and Google's design direction.

We've received new information related to what appears to be a new design paradigm for all Google's products across all platforms that should help explain what we've been seeing - say hello to Quantum Paper.

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