As the game says – you are mountain, you are god. However, that's pretty much all it says. MOUNTAIN is a procedurally generated ambient game where you interact with a floating mountain hanging in space. While observing, you'll find objects which can be collected and organized, but I'm not sure why.
If you're a Simple customer, then you probably already know that the company has been making major changes to its service as of late (and if you don't, you should probably start paying more attention to your bank). While the majority of that has been behind-the-scenes, today's app update is a very forward-facing change. Simple v2.0 is now available for both iOS and Android, which brings a complete revamp of the app to both platforms.
When developer Dong Nguyen first released Flappy Bird, it took the Apple App Store and Google Play by storm. Some people called the game addictive. Some thought of it as brilliant in its simplicity. We here at Android Police were so bold as to call it apparently entertaining. Well now the developer is back and ready to bestow upon the world a follow-up game that looks just as mindbogglingly and unreasonably frustrating - Swing Copters.
Earlier this summer word got out that Mozilla was working on a media streaming stick of its own that's intended to be a more open option than Google's Chromecast. The device would allow anyone to cast to it, regardless of their platform or the content they're hoping to cast. Yet even with these big plans, the organization has still taken the time to bake Chromecast support into Firefox, starting with the nightly builds.
Developer Klinker Apps, the folks behind the Talon Twitter client and the EvolveSMS messaging app, have just released Blur, a free launcher replacement that takes the approach introduced by the Google Now Launcher and opens it up to other apps. With Blur, any app that adds on support for the launcher can have its own dedicated page that rests right on a person's homescreen. In practice, this means users can swipe to the left to access their Twitter feed, text messages, a basic calculator, or a dedicated Google Now page that the Klinker brothers MacGyvered to imitate the GNL.
In a world where Facebook has become so ubiquitous that even hating on Facebook has in and of itself become a tired cultural phenomena, talking about Facebook at all anymore is sort of like lamenting the quality of food at McDonalds - it's there whether you like it or not, so it's probably best to just not say anything at all.
Still, Facebook, like McDonalds, is a part of the daily lives of a great many tens of millions of people (McDonalds claims nearly 70 million), and has seemingly become a requisite cog in the increasingly connected machine that is human existence.
We've already drawn attention to Terraria on the Play Store, where it's still on sale for $1.99 after nearly a month. For people who enjoy good sandbox games with 8-bit inspired graphics, and have grown tired of that other one, then this is an easy recommendation. In addition to Google Play, it's also available in the Amazon Appstore for the same $1.99, a sizable discount from the regular price of $4.99.
Far be it from me to tell you what to do with your hard-earned money, assuming of course that you worked hard to earn it. If not, please disregard and just do what I say. For everyone else, consider this—you can spend your money on nothing and just have money, or you can exchange it for goods and services at a lower than usual cost. In this case, you get apps.
Many game developers these days are going free-to-play, permitting people to download their creations for free only to nickel and dime them for additional lives, time, characters, levels, coins, or anything else that may be required to make the experience actually enjoyable. In an interview with Pocket Gamer, Double Stallion, the team behind Big Action Mega Fight, explained how it decided to buck this trend by turning their freemium game into a premium one - and how they ultimately ended up making more money in the process.