A shadowy figure stalks through a top secret missile facility while weapons-grade lounge music plays in the background. Nationalist propaganda lines the halls and the livery of gun-toting soldiers, ignored by our clandestine hero. He glides in, achieves his objective, and slips out, never intending any unnecessary harm... but not afraid to bust out the hardware or hand-to-hand skills if necessary. It sounds like the opening to a Connery-era Bond flick, but it also describes CounterSpy, a new PlayStation Vita port from developer Dynamighty and published by PlayStation Mobile.
As a dedicated gamer and a former cash-starved teenager, please listen to me: don't shop at GameStop. The ubiquitous American video game retailer is almost certain to overcharge for software and hardware, underpay you for trade-ins, and try to squeeze three preorders and a Game Informer subscription out of you before you leave. But for those misguided souls who insist on giving them custom (or who live in a city with no retail alternatives), the official GameStop app has been notably updated today.
Motorola's apps are exclusively available to its devices, but some of the more affordable handsets take a while to get some of the provided features. In this case, the Motorola Assist and Contextual Services apps have recently been updated to bring Driving and Home mode support for the Moto G and the Moto E. To understand what this means, we must first take a look at what both of these apps actually do.
Last night was a big night for Motorola. The 360's availability was announced, as was the new Moto G and Moto X, and company's tiny new earbuds, the Moto Hint. That's a lot to take in. With all these new devices and new features, app updates are a necessity, and Touchless Control is one of the first to get the makeover treatment.
First off, it's no longer called Touchless Control – moving forward it's simply Moto Voice.
"OK Google" is a phrase that gets spoken around my house several times a day. So much, in fact, it's the first thing my two year old says when he picks up a phone. He looks at it, holds it close to his mouth, and out it comes...even if it's an iPhone. He makes me proud.
But I digress, this is about Google's new ads. I personally have grown to rely on Google Now and voice recognition for most things, and Google is trying to get everyone else on that train, as well (come on in guys, there's plenty of room).
As you already know, Nest's alarms are smarter than regular alarms. They pair with an Android app and can provide more specific feedback than BEEP BEEP BEEP. One of their other perks is that, like many gadgets these days, they get better with time. The company is now rolling out version 2 of its mobile apps. The update is available right away, so here's what to expect once it's done installing.
Before now, enabling notifications within the YouTube app would only result in an Android device getting alerted whenever the app had something new to report. Now, there's a tab in the sidebar that's dedicated entirely to these messages. Users can click on it to view their notification history, which should make it much easier to flick away future alerts without wondering if that action will be regretted later.
Notifications will presumably still pop up as before, they just now have a place to stay after they've been dismissed.
The Federal Trade Commission (FTC) has been on a crusade as of late to save the world from in-app purchases, and that's probably an okay crusade on which to be. The news has come down today that Google will be settling an FTC lawsuit by refunding about $19 million in unauthorized in-app purchases made by kids whose parents foolishly allowed them to go tapping around on their Android devices.
The last few SwiftKey updates have been focused on making the keyboard faster and more responsive, which has been sorely needed for some time. Whether or not that has been successful depends on who you ask, but the developers have now rolled out another update that is supposed to offer additional performance boosts. Maybe this one will do the trick.
Don't try too hard to pitch a product. When I first came across Toymail, I thought it seemed amusing enough. Here's the concept - people (preferably parents, siblings, or friends) speak a message into an app, and that message then comes out of a kid's toy in a weird voice. There's potential for fun here. Sure, I see it. I've been a kid before.