Wild Blood, the game that challenges players to "live the unforgettable journey of Sir Lancelot" (in a universe where Lancelot incurs King Arthur's wrath by having an affair with Queen Guinevere, leading to the introduction of hellish demons to Earth), got our stamp of approval in October as a great game for "mindlessly slicing monsters to death," but it may have been a hard purchase to justify for some players at a cost of $6.99.
This isn't the first time that Dropbox has released beta versions of its Android app to the public, but it looks like in addition to all their other aspirations as of late, they've created a dedicated beta channel for the Android app. Adventurous users can download the latest Dropbox beta from the forums, then check the settings section of the app for the "early releases" option to get future updates. Non-Play Store downloads will have this option enabled by default.
We see a lot of the same tropes repeated over and over in mobile games, but Sword & Sworcery is something fresh and new – at least to Android. After showing up in the Humble Bundle a few weeks back, this innovative title has made it to the Play Store.
Sword & Sworcery is an adventure game that prides itself on its unique style. The music and retro art have been expertly designed to flow together.
In a somewhat disappointing turn of events, Adobe has just announced (following their disappearance from the Play Store) an end to development for all their touch apps on Android except Photoshop Touch (Ideas is still alive for iOS users), meaning Adobe has essentially killed their Kuler, Ideas, Debut, Proto, and Collage apps for Android.
In a post to the Creative Cloud Team Blog, Adobe explains that while some of their efforts in "exploring how the creative process can be augmented and enhanced on touch devices" have been successful, others "have been less so." It is for that reason the team is ceasing active development for the apps.
As Google continues the work of expanding its Play Store services across the globe, it only makes sense that the giant is also working to provide a cohesive, pleasant experience for users in the 130+ countries that now support paid apps. To that end, Google has announced in a post to the Android Developers blog that developers can now include localized promotional graphics and video in their Play Store listings.
Basically, what this means is that developers can upload separate assets to ensure that users in, for example, the United States will see English-language graphics and video, while others around the world see materials in their own language.
Playmobil, famous for miniature people and toy sets covering themes from knights to doll house life to Native Americans, has partnered with Gameloft to bring their Playmobil Pirates game to the Play Store. While Pirates is significantly different from its Nintendo DS namesake, the game features the same animated Playmobil pirates and environments you'd expect, plenty of missions, and social integration.
Starting out, players will need to build a "pirate camp," or home base for a team of pirates you'll assemble to help in your ultimate quest to defeat Blackbeard.
One of the bigger mobile games that still somehow manages to disappear under the marketing behemoth of Angry Birds is Cut the Rope. Now, the company behind that title has released a new adventure: Pudding Monsters. The basic gist is, there is red, gelatinous pudding in the fridge, and man is the guy who owns that fridge a jerk. He keeps eating all of these clearly-sentient and terrified desert creatures.
If you've never played Anomaly Warzone Earth, it's worth looking into - the game took the tower defense genre and turned it on its head, quite literally. Anomaly is a tower offense game, in which you send in and guide your forces through a defense-laden map and achieve various objects in the process. The sequel to that game is now out - Anomaly Korea.
The gameplay looks basically similar (though I'm certain there are some new features), so players of the previous game should have no problem jumping right in.
You know, if I'm honest, I feel a little sympathy for Archos. While they don't usually stand out as a manufacturer of the best tablets, they've gotten a decent reputation as being good for the low-end. Then the Nexus 7 came out and redefined what "budget tablet" means. Still, the company has to make money somehow, and putting its custom video player on the Play Store is as good a way as any, right?
Everyone's favorite mind-reading keyboard, SwiftKey, just received an update that brings a handful of new languages (Armenian, Azerbaijani, Georgian, Hindi, Hinglish, Irish, Macedonian, Latin American Spanish, and Tagalog), as well as improved language pack downloads, improved key layouts for some keyboards, general bug fixes, and a split keyboard layout for "normal-sized" devices. Horray for making things better!
As if that's not enough, though – the keyboard is also on sale for the holidays.