The day is finally coming, ladies and gentlemen. After more than four months since the announcement that Blackberry would be bringing its incredibly popular messaging service to Android (and iOS), we finally have a launch date. In an official blog post today, the recently-renamed company announced that the app would hit the Play Store on Saturday, September 21st promptly at 7:00 AM Eastern Time. We've been seeing more and more leaks of the app as of late, so this announcement isn't much of a surprise.
Lets get this disclaimer out of the way right from the beginning - video game adaptations of toys are rarely as much fun as the products that inspire them. The long-running LEGO series of movie titles may be the exception to the rule, but don't expect Pullback Racers to follow in their footsteps. The premise here revolves around crafting a game that matches the functionality of the plastic wind-up cars themselves, and like the inspiration it pulls from, the game is rather limited.
Millions of people have turned to Feedly as their Google Reader replacement, and while it isn't quite the same, it's now taking a big step towards making the similarity all the more uncanny. In an acknowledgement that one size does not fit all and in an effort to grow Feedly from a product into a platform, the team has decided to open up the Feedly API. They're welcoming outside developers to create apps and other experiences that can take advantage of the Feedly cloud.
Gameloft's Asphalt 8: Airbone hasn't even cooled down from its launch marketing blitz, but the developer has already moved on to its next racing game. That would be GT Racing 2, a sequel to the original GT Racing from 2011 and a more simulation-style affair, very much in line with EA's Real Racing and games like Gran Turismo. GT Racing 2 has no firm release date and few details, but Gameloft says it will come out this fall.
An official port of the wildly popular Transport Tycoon PC title is blazing towards Android full steam ahead. The game, which is being designed and directed by original creator Chris Sawyer, is set to launch in just two weeks. Sawyer's company and development partner Origin8 have announced that the title will launch on mobile devices on October 3rd.
If the graphics in the screenshots above don't exactly get you excited, that's because this is a port of a game that first launched nearly two decades ago, and the developers haven't done much to pretty things up.
The YouTube team is hard at work stomping out the various interruptions that disrupt our binge video consumption. Their last major update to the mobile app introduced a sometimes awesome, sometimes annoying, picture-in-picture-ish feature that keeps the current video streaming while you search for the next one to play. Now the team is adding the ability to temporarily save videos for offline viewing. This way not even a power outage can come between you and those adorable cats.
Zombies are still cool, right? Even if they're not, Dead Trigger 2 could potentially tip the scales of trendiness in favor of the undead. The zombie shoot 'em up has been teased a few times, but now we've got a date. Madfinger Games will release Dead Trigger 2 on October 23 – just in time for Halloween.
The game will be optimized for Tegra 4 devices like the Shield and just announced Tegra Note devices, but any modern Android device should be able to get in on the fun.
Oh, not another physics puzzler. What is it this time? Bridge building? Water? Birds?! It's more upset birds, isn't it? No, this is something... different. Incredipede is a game with a simple premise – get the fruit and get to the exit. The way you get there is bizarre and interesting, and sometimes strangely beautiful. In each stage, the Incredipede transforms itself into a new organism to cope with the challenges presented by the level.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a game version of a popular and hilarious music video, an interesting take on the vertical platformer, and a reversal of the old Donkey Kong standard.
Last week the video demo of Dynamic Keyboard got quite a lot of attention. It shows a keyboard with bouncy keys that actually changed size in anticipation of the next letter in the word. So many keyboards strive to offer better suggestions in the bar above the keyboard, but this is an app which wants to do more with the data. Messing with the fundamentals of the keyboard is risky, though.