Journey with me, if you will, back to April of 2011. It's a long way back, so allow me to refresh your memory: Epic Games founder Tim Sweeney sat down for a little chit-chat with Gizmodo, where they discussed mobile platforms. Naturally the discussion ended up at "are you ever going to bring games to Android?," where the resulting answer was basically "no." We were sad, but got over it eventually.
As is the case with most successful games, the basic premise of Temple Run 2 is the same as the original: you're in possession of an idol that's been stolen from an ancient temple, which has angered a particularly murderous monkey who wants to get it back.
If you've got a decent gaming PC and you haven't tried Hawken, you really should give it a try. The free-to-play online shooter captures the atmosphere of a gigantic, hulking death machine in a way that doesn't have an equal, and the first-person perspective and customizable mechs make ita nice tribute to the old Mech Warrior series. And if you've already tried it and liked it, NVIDIA has a promotional live wallpaper that's right up your rusted, diesel-splattered alley.
If there was ever a contender for mobile game with the highest mullet to tact ratio, it's Gun Bros. The top-down shooter made a splash when it released on Android in 2011, sitting atop the Market charts for months. Now it's high time for the lads of F.R.A.G.G.E.D. to head back into battle, this time in a full 3D smorgasbord of Arnold-grade action. Glu Mobile has released an early trailer for the game, and while there's no date, it should be enough to thoroughly whet the appetites of the game's current fans.
When it comes to online safety and passwords, I live and die by a password manager. I use one on my PCs, as well as my Android smartphones and tablets. This way, I always have my passwords with me, and I only have to remember one (to get into the password manager). In fact, I've never even seen some of my passwords when I use a generator.
This contest is now over.
Google Wallet received its first significant update in a while today, with a mildly refreshed UI, bug fixes, but no new features. In fact, as Ron points out, references to all the features we were excited about having actually been removed from the app. Like the Wallet Card, and P2P money transfers. It doesn't mean those ideas are dead, per se, but we would guess it does mean they're experiencing some delays.
This edition focuses only on new games. The app roundup is coming up soon.
Looking for the previous roundup editions?
Back on January 17th, OUYA announced a new contest called CREATE to motivate game developers to get their hands dirty and spend a little time (read: a lot) working on a some prototype games for the console. The entries are in, and there's a staggering 166 videos worth of alpha-esque gameplay for Kill Screen – who partnered with OUYA for this promotion – to sort through.
Among those titles, you'll find platformers, dungeon crawlers, action RPGs, brawlers, shooters, word games, puzzles, and more, according to OUYA.
Those of you in the habit of rooting and/or flashing custom ROMs are likely familiar with SuperSU, one of the most popular Superuser options available. Developer Chainfire has just released the long-awaited 1.0 version of both the standard and Pro apps to the Play Store. In addition to the usual bug fixes (many of which affect newer HTC devices), there's a bevy of new appearance customization in the app settings. You can choose between five different app icons (or none at all), three different Holo themes, or a manufacturer-friendly system default.
Finally! Since the first SwiftKey Flow beta hit the scene, the inability to "flow" in all texts fields has been driving me crazy. Thank God that's been fixed in the newest beta. Phew.
We're likely getting closer to a final release of Flow, so this beta appears to be more about polish and less about features – and that's a good thing. Aside from the ability to Flow anywhere, it also brings easier corrections, new languages, a new theme, and more.