When he covered the official release of the Netflix app earlier today, Cameron said, "If your device didn’t make the cut, though, I wouldn’t sweat it too hard – you know how resourceful the Android community can be." Well, the app hasn't even been out for a day yet, and already there's a way to get it running on non-supported devices. The only caveat is that you must be rooted. Read More
A new update for Adobe Flash is now available in the Android Marketplace, bringing the version up to 10.3.
The update brings a number of features and fixes to Flash on Android, including fixing some issues with the Samsung Galaxy S, where certain video resolutions wouldn't show up. It also fixes crashing issues with the HTC EVO, along with optimization for OMAP 4 Cortex-A9 processors. The rest of the fixes can be found in the official changelog quoted below. Read More
One thing I remember about flipping through Nintendo Power magazine in my childhood is the Shadowrun SNES game. Based off a popular pen-and-paper RPG, Shadowrun is set in a dystopian future where humans can splice themselves with technology to gain new powers. The player wades through a maze of lies, deceit and all-around scummy people to meet their goals, whatever that may be.
The reason I bring Shadowrun up in a review about Cyberlords is that the atmosphere feels stunningly similar. Read More
I know that a lot of people have been waiting on this day to come, but I have to admit - it's slightly melancholy. Even though the Netflix app is finally here, there are only a handful of devices that it officially runs on. If your device didn't make the cut, though, I wouldn't sweat it too hard - you know how resourceful the Android community can be.
Oh, the short list of devices? Read More
If you've ventured away from the stock browser on your Android phone at least once, there's a good chance that you've used (or at least heard of) Dolphin Browser HD. Recently, the Dolphin team started working on the fifth incarnation of its HD browser, which is now part of a private beta. Oh, did I say private? I'm sorry, I meant here-it-is-for-everyone-to-download beta, courtesy of XDA Forum member scaredsoul. Read More
I have a couple requirements for any application that wants to help me with organization: it has to have a functional desktop client to sync to. This is nothing against Android's system, but I find that if I have to do any extended typing on it, my enthusiasm for the app fails (coincidentally, along with my time management skills). This is what's kept me from using Astrid with the enthusiasm everyone seems to be talking about; all my time isn't spent on my phone, so why should I leave my tasks there? Read More
Beginning and experienced developers will appreciate the latest altruistic move by the core Android team member Roman Nurik who, now that the Google I/O conference is over, revealed the full sources for the I/O 2011 Android app for everyone to see.
If you haven't used the app yet, I am here to tell you that it's an Android masterpiece, in both UI/UX (user interface/usability) and coding paradigms. The app utilizes the new Fragments API heavily, so the source should provide plenty of implementation guidelines for those just picking it up. Read More
A lot of interesting products and services have been demoed at Google I/O 2011, including a number of interesting features for Ice Cream Sandwich, Android's forthcoming iteration. One of the less flashier features demoed is the 0-click peer-to-peer NFC sharing. This allows compatible Android devices to share content (contacts, links, YouTube videos) between the devices by simply placing them in close proximity to each other. No app needs to be run and no buttons need to be clicked - hence the "0-click" moniker. Read More
I've never been a big proponent of using folders on my home screen; I'm the kind of guy that can fit all the apps he uses frequently on a 5x5 grid. With the possible exception for a "Games" folder, I find them pretty useless. I mean, the app drawer itself is one big folder, and if there's anything I really need to access, it goes on my front page.
However, I've been playing around with a tool that's making the maintenance and use of folders a bit more practical. Read More
One problem that Android app developers (specifically game developers) have had to face is the size limit for apps in the Android Market, because up until now it's been a measly 50MB. For most apps that is more than enough, but for others - like graphically intense games, for example - it's not even close, so developers had to jump through hoops and implement downloading of additional resources manually. Remember Spectral Souls with its 1GB of data? Read More