What's SugarSync's biggest advantage over its competitors? Its logo. That's right, that green bird is just so darn cute, and it gives your app drawer an extra degree of spice the others just can't match. That's not to say the service is all fluff though. Version 4.1 of the SugarSync's Android app introduces a number of intriguing features. The most notable of these additions is the inclusion of offline folder syncing.
The Xposed Framework provides incredible, fine-grained control over the features and functionality of Android. You can do almost anything, but sometimes you just need an extra button – it's good for that too. ViewInPlay is a new module that handily creates links to the Play Store.
When activated, this module adds a button to the app info screen that links out to the app's Play Store page. Cool, but there's another module that does this.
It's time for another Google+ update, and this one's all about photos. Don't use Google+ for pictures? Tough. Let's dive in.
Google+ now supports non-destructive photo editing across multiple devices, so if you start an edit on one device, you can tweak it again or start over using another. And if you don't like what you see, you can still revert back to the original image at any time.
It's finally happening. After months of leaks and speculation, the Google Now Launcher (previously known informally at the Google Experience Launcher) has been dropped into the Play Store. This is essentially just an updated stub app that will enable the home screen functionality in the Google search app on most Android devices. However, this isn't a universal release.
The first official version of the Google Now Launcher is only installable on the Nexus and Google Play Edition devices running KitKat.
Crescent Moon Games calls its latest mobile title, Demonrock: War of Ages, a "reverse defense" game. What does that mean? It's a dungeon crawler that tasks you with breaking through the enemy's defenses (not that unlike every other dungeon crawler out there). Reverse defense equals offense, and there's about all you're going to do here. You have four heroes to choose from, each ready to break through hordes of enemies in their own way.
There was a lot of excitement when Eutechnyx announced it was developing a new Warhammer 40k game late last year. The Warhammer fan base might not be very deep, but it's fanatically devoted. With that in mind, the response to this trailer is understandably negative. It looks less like the combat strategy games usually associated with Warhammer, and more like Plants vs. Zombies.
You know how it goes - some games just play better with physical buttons, and the latest title from Crescent Moon Games, Shadow Blade, feels like one of them. Yet if you disregard for a moment that you've ever used a gamepad before, this game won't remind you incessantly the way most side-scrollers do. The control scheme, which consists largely of taps and swipes, is actually pretty intuitive. With enough practice, it really makes the game worth playing.