If you're a fan of high quality mobile games, there's a good chance you've at least tried your hand at Gameloft's Modern Combat series. The latest installment – Zero Hour – builds upon its predecessors to offer some of the most in-depth, graphically rich, immersive gameplay that we've ever seen on a mobile device. It seems like only yesterday graphics like these were considered amazing on consoles – and now they're readily available on phones and tablets. It's kind of crazy when you think about how far the gaming scene has come in such a short period of time.
When it comes to gaming on Android, there's nothing quite like adding a game controller to give the experience a more classic feel. There are several options floating around out there to make that happen, like Nyko's PlayPad/PlayPad Pro or the MOGA Pocket. If none of those float your boat, however, MOGA's newest controller – the MOGA Pro – just hit virtual shelves today.
Unlike it's highly-portable sibling, the MOGA Pro is more of a "full" game controller, with improved grips, dual shoulder buttons, a standard D-Pad, and raised, clickable joysticks. Also unlike the much smaller Pocket, the Pro features a rechargeable battery, which should save you from having to constantly buy AAA batteries.
In the mood to kill some vampires? Or robots? Or comically-large old ladies in bath robes? Fangz has you covered. This sidescrolling shoot-em-up has some Zombieville USA vibes going on, but even a quick look makes it apparent that this game is much, much more ambitious. The amount of weapons, types of enemies, and levels make this seem like an easy 'buy' at $0.99, and watching the trailer, this looks like a shotgun-full of fun.
The goal of Fangz is quite simple: blast the ever-loving crap out of anything that moves. Which, hey, sometimes is just fine as a premise for a game.
The original They Need To Be Fed was a minor hit when it was released on the Play Store over two years ago, amassing over 100,000 downloads. The premise was relatively simple. You run and jump through this cel-shaded platformer, but you can't actually fall off, because gravity is pulling you toward each platform in 360 degrees, like little stellar bodies.
It's easy to see, then, the potential for fun. They Need To Be Fed 2 is, in large part, more of the same - you make your way through a 2D universe that Sir Isaac Newton would not consider particularly true to life, avoiding obstacles and giant Venus fly traps that would very much like to devour you.
If you were a fan of SimAnt way back when, Anthill by Thumbstar Games may be up your alley. While it doesn't appear to carry the slow, deliberate pace of Will Wright's masterpiece, it does revolve around the same basic premise: amass an empire of everyone's favorite six-legged pest, and destroy the competing ant colony.
Anthill does appear to focus a bit more on the whole "destruction" aspect, though, and much less on the simulation part. It's like SimAnt: The Antnihilation, or something. OK, in reality, it's not all that much like SimAnt. You control various classes of ant soldiers, which can have their skills upgraded, in this part-tower-defense-part-RTS mashup that's been a smash hit on iOS.
ZeptoLab has released the latest episode in its highly popular Cut The Rope franchise this morning, with Cut The Rope: Time Travel. No, metaphysics are not involved, sadly. The new game doesn't bring too much in the way of overhauled mechanics (though ZeptoLab promises a few new elements), but is more of a content pack. The one major change to gameplay is that levels now feature two creatures to feed, which in turn increases the complexity of the game.
Our chartreuse hero Om Nom will snip and munch his way through six new themed locations - including the middle ages (...
Paradox Interactive, a well-known game publisher and developer, today posted up a promo video for the upcoming ship battling game Leviathan: Warships. If you watch only one video today, let it be this one. Kittens and puppies can wait till tomorrow. I haven't had this much fun watching trailers ever since the unfortunate fireworks accident at the nearby trailer park.
Paradox Interactive's previous Android project, Magicka, is sitting at 4.8/5.0 after over 100 reviews, so needless to say, I'm pretty excited about their next game. It sets sail April 30th on Android, PC, Mac, and iOS.
After an iOS update a couple weeks back, Real Racing 3 for Android received its first big content pack update on Android yesterday, adding two new vehicles, over 100 new events, a new event type ('Hunter' mode), and cross-platform cloud saving.
This update is causing major issues for some people (myself included), and on multiple devices. If this happens to you, uninstall the game and then re-install. As long as your profile in the game is signed into Facebook, your progress should still be saved. If you never did the Facebook sign-in, you're out of luck for the time being, unless you don't mind having your profile erased.
If you've not tried Gameloft's Dungeon Hunter franchise, it's definitely worth taking a look at. Dungeon Hunter 2 was the first in the series to be released on Android (and is still only available for select devices on the Gameloft store), and is genuinely one of the most fun titles I've played on mobile. Dungeon Hunter 3, though it went to a free-to-play model, was still extremely entertaining and undeniably well-done (4.5 stars with over 100,000 reviews on the Play Store). Now, the much-awaited Dungeon Hunter 4 has hit the Play Store after landing on iOS last week.
The visuals don't look like a huge upgrade from DH3, but they're still pretty damn good for a mobile game that can handle quite a few character models on screen at once, and let's be realistic - not too many other games in this genre will match DH4 for looks.