You would think that professional wrestlers don't need an active fantasy life. They get paid huge amounts of money to pretend to beat people up and show off unbelievable physiques on television on a regular basis. But I suppose even wrestlers like to pretend that they're superheroes (the ones that aren't already superheroes, anyway). If you'd like to play along, Warner Bros and developer NetherRealm are here with an officially-licensed WWE fighting game that dials up the more fantastic elements of pro wrestling.
In Worms, sheep are used as suicidal explosives. The helpless animals run in the direction they're released in, turning around only if their path is blocked. Seeking freedom, their plans are inevitably thwarted when the automatic timer runs out or a player triggers their detonation, bringing their life to an end.
In Flockers, a Lemmings-style puzzle game from Worms-developer Team 17, the sheep have had enough. Rather than continue this hopeless existence, they make a break for it.
Spoiler Alert begins on the last, and paradoxically easiest, level in the game, where you defeat the final boss and then rescue the princess in familiar but not quite copyright infringing fashion. At that point you play the game in reverse, going backwards through hundreds of levels that the tiny chili pepper hero has played, but you haven't. It's an odd approach to a platform game, and one that has to be played to be fully understood.
Flight combat games have a long and storied history in gaming, but most of these titles on mobile have vastly simplified control schemes. Sky Gamblers: Storm Raiders doesn't sell itself short, though. This is a true simulator-style flight combat game with multiple control schemes and tons of planes.
If you're a gamer, you probably know XCOM as the recently revived turn-based alien killin' strategy game. It's also been given an official board game, a natural fit for the turn-based combat so heavily featured in the digital version. Until today you needed an iOS device for the mandatory companion app, which handles such fiddly things as player turns and hit percentages - the things your DM used to do on pen and paper.
Ultra Agents isn't one of LEGO's better-known series - the Marvel and DC superheroes and other licensed sets like the LEGO Movie collection get more love. But as a natural extension of some of the more original building toys from the 80s and 90s, it's a nice change that lets the designers stretch their creativity a bit. LEGO brought Ultra Agents to Android last summer, and now they've brought the sequel as well.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a stylish avoider game, a sci-fi gamebook, and a unique board game.
Originality comes in many forms. One of them is to create a game world or control scheme that catches all who play it by surprise. Another approach is to take a familiar genre and offer an engaging twist on it. Then there's taking an existing game (Frogger), mixing it with the art style from another one (Minecraft), while naming it similar to a big hit everyone can recall (Flappy Bird). That last one appears to be the formula behind Crossy Road, and—okay, maybe it's not so original after all.
There are only so many ways you can make a game that features side-scrolling and shooting, but developer Nitrome seems to have found another one. In Gunbrick, you play a duck (or a chicken, or possibly just a blonde guy with jaundice, it's never really made clear) who buys and operates a Gunbrick. It's a brick with a gun in it, in case that wasn't obvious.
There are just two controls in Gunbrick: swipe to rotate one Gunbrick-length left or right, or tap to fire the gun mounted on the bottom.
Hey, look at this Mad Catz Android Bluetooth controller. It looks really compact, if a little odd. But then that's Mad Catz for you.
I wonder what happens if I pull this thing and - oh, a full-sized console controller. That's kinda neat, even if the extended handles do look a little too much like scissor blades. What happens if I put this little plastic bracket on...