Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a super-realistic flight simulator, a super-unrealistic duck simulator, another Q*bert-style climber, an Adventure Time rhythm game, and an action-RPG from Ubisoft.
Remember that one bit in Metal Gear Solid where the boss starts to mess with you, the player, and for a few minutes you wonder if A) the game is broken or B) you've actually gone insane trying to follow a Hideo Kojima plotline? GLTCH is that experience, boiled down to its essentials and turned into a mobile game.
The mechanics of the title are laughably simple: you travel around a TRON-inspired 2D grid grabbing points like a postmodern Pac-Man.
The once proud Tomb Raider franchise has been somewhat exploited in recent years with releases like Lara Croft Relic Run. There's the classic Tomb Raider game on Android now, but in the near future you might have another option for not-terrible Tomb Raider gaming with Lara Croft GO.
I'm from a part of Virginia where you learn different crops not because you're a farmer, but because there isn't much else to look at during the bus ride to school. Similarly, you start to recognize different types of tractors not because you aspire to drive one someday, but because you've spent untold hours stuck behind them on a one lane road.
I moved away as soon as I got the chance, and while I don't yearn to return to such a place, I imagine there are rural expatriates who long to return to the smell of dirt and cow manure.
I know you're probably sealed inside your panic room as you await a Stagefright patch to be released for your phone, but that doesn't mean you can't have some fun while the sky is falling. How about some new apps and games at reasonable prices? Just click through to see them all. Don't worry, everything is going to be alright.
Game developers have a new player in the game engine market, and it's one most of them already know quite well: Autodesk. At GDC Europe, the software company behind some of the most popular 3D modeling tools in the industry – 3ds Max and Maya – has announced the Stingray game engine to compete with the likes of Unreal, Unity 3d, and others. Alongside Autodesk's other design tools, it offers a seamless solution for game developers and designers to rapidly prototype and build high performance, cross-platform games.
Stingray is based on the Bitsquid game engine acquired by Autodesk last year. It supports testing and deployment to Android, iOS, Windows 7 and 8, Oculus Rift DevKit 2, PS4, and Xbox One.
It's time for yet another Humble Mobile Bundle, so get your wallet out. No, really. Get your wallet out. You're going to want to buy this one. The Humble Games Workshop Mobile Bundle has nine games in the initial batch with more coming next week. If you like Warhammer, this is your lucky day. There are a ton of Warhammer titles in this one.
The tower defense genre may not have been born on mobile devices, but it's a match made in heaven. Tapping on stationary structures and slowly moving units is a gameplay style better suited to touchscreens than gamepads or, arguably, mice. The basics have been done to death by now, so developers are coming up with creative new ways to expand the genre.
In Clandestine: Anomaly (no relation to the superb Anomaly series of tower defense games), developer ZenFri has combined top-down strategy with augmented reality. Here's a game that doesn't just rely on your touchscreen, it needs your camera and GPS as well.
When you stare into the infinite void of space, salted with stars so vast and distant that they defy the human mind to imagine them, you can't help but wonder at the scope and majesty of the universe. Then you start to wonder how to make some money out of it.
Cosmonautica is the latest in a long line of space trading sims, the stellar ancestors of the old "pirate math" games from the 80s. And yes, buying and selling goods across star systems serves as the core of the game, with profits enabling you to upgrade and arm your ship, hire new crew, and expand your business.