Paradox Interactive, a well-known game publisher and developer, today posted up a promo video for the upcoming ship battling game Leviathan: Warships. If you watch only one video today, let it be this one. Kittens and puppies can wait till tomorrow. I haven't had this much fun watching trailers ever since the unfortunate fireworks accident at the nearby trailer park.
After an iOS update a couple weeks back, Real Racing 3 for Android received its first big content pack update on Android yesterday, adding two new vehicles, over 100 new events, a new event type ('Hunter' mode), and cross-platform cloud saving.
If you've not tried Gameloft's Dungeon Hunter franchise, it's definitely worth taking a look at. Dungeon Hunter 2 was the first in the series to be released on Android (and is still only available for select devices on the Gameloft store), and is genuinely one of the most fun titles I've played on mobile. Dungeon Hunter 3, though it went to a free-to-play model, was still extremely entertaining and undeniably well-done (4.5 stars with over 100,000 reviews on the Play Store).
There's nothing like sliding in behind the wheel of a finely tuned automobile for a little drag race. Odds are you have neither the inclination nor the resources to do that in real life, so why not enjoy the experience in a video game? CSR Racing has been released globally on Android, and it's got more officially licensed cars than than you'll be able to properly drool over.
CSR Racing is still a racing game, but it doesn't have the same level of interaction as something like Real Racing 3.
It was just five days ago that Hazard Rush was released to the Play Store. The developer took to Reddit to make the announcement and offer some freebies. Well, the community was into Hazard Rush, which (according to the app description) is a little like Snake and Geometry Wars. It's the next part of the description that got Hazard Rush banned from Google Play. The developer made a cheeky SEO joke, and that was enough for it to get swept up in Google's Play Store purge.
Just two days ago I decried the relative lack of innovation in mobile gaming, and after climbing EPOCH's surprisingly steep difficulty curve, I get to eat humble pie. This cover-based shooter from Android newcomer Uppercut Games blew me away with its original control scheme and immersive graphics. It's not flawless, but its combination of mobile-friendly gameplay and and impressive presentation should make every action gamer (and developer) sit up and take notice.
It's Friday, at least here in the western hemisphere, and a bunch developers seem to have decided to discount their apps. Everything from triple-A games to handy tools are on sale up to 80%. Some have even gone free. Without any further ado, let's get to the deals - if you can't see the widgets right away, wait for the page to load them all. Keep in mind that the widgets below may not reflect current prices.
In Dynamite Jack, you play the part of a space marine that has been captured by the enemy and forced to work in the Anathema Mines. You don't have time for that nonsense, so escape it is. It seems like your alien captors are not the brightest stars in the cosmos – they leave explosives, flashlights. and keycards laying around everywhere. Lucky for you.
Gameplay And Controls
You start at the lowest level of the mines, and your goal in each stage is to find the exit denoted by a shimmering point of light.
If there is a parallel universe in which World War 2 didn't occur, I'd bet there are far fewer games there. Well, like it or not Hills of Glory 3D is a WWII-themed title that's part strategy and part "castle defense." On the upside, it's pretty enjoyable.
This is a follow up to the original Hills of Glory, but this time with a whole extra dimension. The graphics are clean and cartoon-y – it actually looks surprisingly good for only being a 49MB download.
I've been handling a fair bit of the gaming coverage here on Android Police for the last nine months, to say nothing of our regular game roundups. And while I'm still ecstatic that there's such a plethora of variety on the platform, there's definitely a few game elements that are far, far beyond their sell-by date. I'd hate to discourage developers from making games, but consider this: if your mobile game features any of the following bullet points, and (perhaps more importantly) a lack of innovation, you're doing something wrong.