Bad Piggies, Rovio's much-awaited spin-off from Angry Birds has just hit the Play Store. For those unaware, Rovio's latest game has been in the works for some time now. The game features the same dastardly pigs you spent hours upon hours crushing in Angry Birds, but this time they're the protagonists…sort of.
Payers are challenged to work against gravity and physics in Piggies to take these pigs through various wild environments in contraptions and flying machines of their own design. With a simple vehicle-building interface and what look to be a huge variety of environments, it looks like Bad Piggies may just have what it takes to fill its predecessor's shoes as one of the best time-wasting games ever created.
Shadowgun Deadzone, the much-anticipated multiplayer add-on to the highly popular 3rd person shooter Shadowgun, has been teased by Madfinger Games on the company's Facebook page today. Take a look:
Tons of new character models (and weapons) are already the standout feature here. We actually heard about Deadzone back in January at CES, when Madfinger slated the game for a Q1 release. They initially discussed the idea of multiplayer in Shadowgun in October of 2011. We saw Deadzone again at MWC in February - we even got to play it. It was pretty fun. We've heard nothing since then.
When Matt reviewed Tiny Bang Story yesterday, he found it big on imagination, but gameplay came up short. If the $3 price tag was too large of a risk for you, though, maybe this sale will be more your size. HeroCraft has shrunk the price by two thirds, bringing it down to an outright miniscule $1. Any smaller and you'd need a magnifying glass to find it.
Okay, I'm done with the little jokes now. However, this sale doesn't end until September 28th, so you've got a couple days to find some change in the couch cushions or panhandle on a street corner for a bit.
I've been waiting for an Android game that gets touchscreen real-time strategy right for a long time. And I think I may have found it in Desert Stormfront, just posted to the Google Play Store by "Age of Conquest" developer Noble Master Games. It's an old-school, sprite-based strategy game in the vein of Command & Conquer or Age of Empires.
But instead of dumbing down the complexity for mobile users, the developers have adapted the mouse-and-keyboard controls for gaming on a touchscreen - though I have to admit it works much, much better on a tablet than on a smartphone. For example, the common unit groups used in PC RTS games (Control-1, et cetera) are adapted into on-screen buttons, and the screen-filling menus are now dynamic, appearing only when you need them.
I've been a fan of air combat games for years, but most titles of this sort are done in a very "arcade" way with simplified controls. This is not the case with Rise of Glory – it's a real air combat game. This title was originally released as an Xperia exclusive, but it was recently opened up to more devices. This is one of those games that gives you a free taste before upselling you on the full version through an in-app purchase. So, should you bite?
Gameplay And Controls
Rise of Glory's main campaign is split into two parts, each with 12 missions.
It's pretty crazy to look at where we are with mobile games right now. Just a few short years ago, the most graphically impressive games we could get on our handsets were really anything but impressive. Now, we have games like Shadowgun, Dead Trigger, and Horn that take mobile gaming to a level that was good enough for the PC not all that long ago.
Gameloft has just released the trailer for Modern Combat 4: Zero Hour, which looks like it will raise the bar for mobile graphics even higher. Take a look.
Impressive, no? While there's no definitive date just yet, MC4 should be available sometime this fall.
There's no such thing as too many zombies, right? That seems to have been Glu Mobile's general idea when bringing Call of Duty: Black Ops – Zombies (or CODBOZ) to Android. The game, which itself is based on a spin-off of the original Call of Duty series, puts CoD players in familiar territory with a seemingly endless stream of zombies to eliminate in a game spanning not only multiple environments, but multiple gameplay modes as well.
Once the game dropped Sony exclusivity, I knew I had to give it a shot and see what made this first-person zombie destroyer different from the rest.
You seen one top-scrolling space shooter, you've seen 'em all, am I right? No, as a matter of fact, I am not. Voxel Invaders is here to prove that. Take a look at the trailer below and you see that the game starts off simple enough. Some nice, 3D-ish graphics adorn an otherwise banal battleground. Or so it seems. Until around ten seconds into the video, when the world shifts and we see things from a whole new perspective.
It's not just a plane change here, either. Voxel Invaders incorporates elements from a variety of different retro and modern game styles for an elaborate experience.
During the days of my youth, I loved Twisted Metal for the original PlayStation. When Twisted Metal III came out, my mind was blown. I just loved smashing cars with other cars. And guns. And bombs. Then, in 2001, the Twisted Metal series reached the pinnacle of its greatness with Twisted Metal: Black. Sadly, it's all been downhill from there for Mr. Grim and company.
If, like me, you want to relive the glory days of Twisted Metal, then Glu Mobile's new game Indestructible is one of the closest titles I've seen yet. It's like a miniature version of the shoot 'em up title, with some Glu flare thrown in the mix.
After a brief pause in OUYA news, Uhrman recently published a post to the official OUYA blog, giving readers a "full update" on the project. The post, titled "the train keeps on rolling," explains just about everything from details surrounding the status of manufacturing, to developer relations, to plans for the fit and finish of the final product.