If you're into old school shoot-em-up sidescrollers, it's hard to beat the Metal Slug series. One can only imagine the insane amount of time and devotion that SNK put into making these 16-bit wonders back when they were headlining titles for the Neo-Geo brand. They were near instant cult classics in Japan, and when they found a new home on the original Play Station console, saw even greater worldwide acclaim.
If you ever spent hours on the Etch-a-Sketch and thought that what it could really use was a dual-core processor, check out the video below. It's The Sandbox, an iOS hit game that's headed for Android soon. Well, "game" may not be the right word - it's more of a simplistic art/animation/music engine that happens to be played like a game. You take on the role of "apprentice deity" and get to play with the classical elements, completing simple missions or moving freestyle on the face of the waters.
Earlier this week we reported that EA had finally ported the Simpsons-themed Sim City clone Tapped Out to Android. Unfortunately, they decided to hold off on a North American release in favor of a "rest of world" rollout, perhaps to iron out the bugs. Well good news, neighborinos: Tapped Out is now available to North America, and the device access issues seem to have been ironed out.
The Simpsons: Tapped Out starts with Homer predictably destroying Springfield via a manipulative fremium game, so the player has to re-assemble the town with familiar landmarks.
After a several-month-long stint on the Amazon Appstore (and an even longer one on iOS), epic open world RPG Aralon: Sword and Shadow is finally on the Play Store. The title is by Crescent Moon Games, the team also responsible for the decidedly less hack-and-slashy Paper Monsters.
Aralon promises 30 hours of story-infused action, with four character classes and three races to choose from. Visually, it looks like a mashup of Neverwinter Nights and The Elder Scrolls, which certainly adds to the appeal.
Against all odds, Rebellion's first title – Judge Dredd vs. Zombies – was actually a solid game. Its top-down shoot-em-up style is always a fun choice, and, let's be honest, it's hard to go wrong with zombies. So, take note game devs: if you have a good idea that's missing that special something, it's zombies. Just add zombies.
But, back to Rebellion. These guys just released a new game to the Play Store called Guns 4 Hire, and while it doesn't have anything to do with zombies, there's no shortage of bullet-blasting action.
With its monochromatic palette and tinkly music, you might confuse Shapes & Sound for a "chill" game. Not so: it's inspired by the twitchy vector shooters of yore, like Asteroids and Tempest. But while those titles offered no more complexity than a rising difficulty curve, Shapes & Sound combines some simple yet appealing graphics with deep gameplay.
The core of the game is simple: tap around your shape to shoot at those flying towards you.
Good Lord, The Simpsons has been on the air for twenty-four years. There's nothing that America's animated nuclear family can do on TV that they haven't done before. Maybe that's why Fox seems to insist upon thrusting them into other mediums, most notably video games. The latest destination for the jaundiced citizens of Springfield is The Simpsons: Tapped Out, a shameless ripoff loving homage to the city building genre typified by Sim City.
If you've spent any time gaming on Android, you probably remember OpenFeint. Nearly every major game integrated it in some way, usually allowing players to log in with a single username, collect achievements, and post scores to a global leaderboard. It was handy for what it did, but if you didn't care about competing, it felt a lot like obnoxious spamware. Unsurprisingly, it closed down in December of last year. Today, however, it's being sort of reborn as OpenKit, a project headed by one of the co-founders of the original service.
GameStick, the Kickstarter project that promises to "put big screen gaming in your pocket," has seen controversies, redesigns, and other fun things during its 30 day funding period; but alas, that time has come to an end and now there's work to be done. Lots of work, in fact – the funding was met with incredible fervor, with the project closing at 648% of the original $100,000 goal.