Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a new game from Crescent Moon, a tie-in for Dreamworks' upcoming animated movie, a sequel to one of the Play Store's most popular casual games, some bowling and quiz titles, and one of those beguiling indie-retro affairs that keeps popping up. Read More
At GDC earlier this year, we learned that Sega ported the original Sonic the Hedgehog to Android, giving a new generation of gamers a chance to experience the game that kicked off one of the industry's largest franchises. The port, which finally showed up in the Play Store earlier today (several weeks late), comes with widescreen support and features exclusive to mobile versions, such as the ability to play as Tails and Knuckles. Read More
Kingdom Rush has amassed quite the following since it first appeared as a flash game in 2011 and an iPad port half a year later. Critics called it one of the best and most engaging games of its genre. Today, Ironhide Game Studio launched an Android version into the Play Store that has already been met with praise from users.
Kingdom Rush is a tower defense game based in a fantasy setting soaked in bright colors and vivid sprites. Read More
Some games are old, and some games are really old. Karateka falls into the latter category. This side-scrolling karate action game was first developed in 1984 by the creator of Prince of Persia, and today a port enters the Play Store nearly 30 years later. Android gamers can now experience one of the grandfathers of the beat 'em up genre.
Karateka first appeared on the Apple II, and is the product of a time when the number of colors your monitor displayed could be counted on your hands and feet. Read More
Dateline: 1988. Across the country, thousands of Amiga computer owners discover a revelation: they can now play a game that includes both white-knuckle driving and indiscriminate violence (without heading to the arcade to spend a quarter on Spy Hunter) with Fire And Forget. The little-known but much-loved Titus game has been given new life in Fire & Forget: The Final Assault. This is no nostalgia trip, it's a brand new title, complete with modern graphics and a new trick for your rolling death machine: flight. Read More
Google officially announced the not-so-secretly-kept Play Games this morning, which brings game sync, leaderboards, achievements, and more to Android. Naturally, the first question on many users' minds is do any games already support it? In fact, several developers have already updated their games to add this new feature. Here's a look at what we've found so far:
Today, Google announced Google Play game services that brings a suite of new features that game developers can integrate into their titles. The biggest of them is cloud data sync. Game developers can sync their players' progress across devices and platforms. Yes, this feature works on Android and iOS. This is hot.
In addition to cloud data sync, the suite of services also brings achievements and leaderboards. Any game can now tap into a unified system for showing off your accomplishments. Read More
Google I/O is almost here, so surely you've got Google on the brain. Why not take your mind off things with some neat new apps and games? Oh, but the cost! At least there are some cool sales going on to reduce the impact on your wallet. The selection is solid today, ranging from classic utilities to polished games. These deals aren't just in Google Play – Amazon's Appstore is makes a few appearances this time, as well. Read More
Welcome to the roundup of the best new Android applications, games, and live wallpapers that went live in the Play Store or were spotted by us in the previous 2 weeks or so.
This edition focuses only on new games. The app roundup is coming up soon.
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For years, Rovio lived on Angry Birds and nothing else. Then it tried to get you to love Alex. Then it gave the piggies a shot. Finally, Rovio went back to doing what it does best: throwing birds and cashing out. The demand for new games hasn't stopped, though. So what's a mega-giant corporation that's stuck in a creative rut to do? Crowd source, of course. Introducing Rovio Stars. Read More