Jules Vernes' novel Around the World in Eighty Days is an old book, and like most old books, it reads like one. You can pick it up and work through its pages if you're committed, but inkle, the creator of the Sorcery series, has made a modern-day adaptation that is much easier on the eyes. In this choose-your-own-adventure adaptation, you try to make the right decisions to successfully circumnavigate the globe as quickly as possible (but preferably in 80 days).
Kids these days don't know how hard we had it way back when. You didn't use to get unlimited continues in games. If you died, you had to start over at the beginning of the game. Also, we walked 30 miles to school, uphill, both ways. The recent explosion of Roguelike games takes us back to those days of brutal boss battles and permadeath, and bit Dungeon II is a fine example of the genre.
At the pace that NVIDIA and Valve are publishing older PC games for SHIELD devices, we might see Half-Life 3 come as a SHIELD exclusive. (In 2035.) But today, you can play the third stand-alone Half-Life shooter on your SHIELD Tablet. Half-Life 2, Episode One (the oddly-named sequel to the original Half-Life 2) is now available on the Play Store for $7.99. You'll need a SHIELD Tablet to purchase it and an official SHIELD controller to play it.
TellTale is getting really good at this. In the developer's short history they've released more than ten games that have adapted the classic point-and-click adventure template to modern pop culture licenses, improving on both the classic formula and their own unique approach. Game of Thrones, like The Walking Dead game first introduced in 2012, is a particularly timely addition. With excitement bubbling over for the fifth season of HBO's adaptation of the fantasy novels, the GoT license is a hot item, and one that TellTale is uniquely qualified to explore.
Halfbrick Studios, creator of popular titles like Fruit Ninja, has published Monster Dash in the Amazon Appstore. Monster Dash is a highly popular classic on iOS that recently received its first significant update in years for iPhones and iPads. The revitalization on its original platform apparently inspired Halfbrick to finally bring the game to Android. For now, it looks like it may be an exclusive to Amazon.
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got an impressive BMX game, a tricky top-down driver, and a collaborative 3D platformer.
Amazon Game Studios has released a free preview of The Unmaking, an impressive looking game where the hordes of enemies you see on-screen are powered by Amazon servers. Your job is to defend your castle by blasting and burning wave after wave of bloodthirsty foes using siege weapons and magic spells alike. The catch is that you need to have a Fire HD 6, Fire HD 7, or Fire HDX 8.9 to enter the battle.
Got big plans this weekend? No you don't—stop lying. It's okay, though. We've got your back. There are some apps and games on sale, and they can help keep your mind off the crippling loneliness. We're always there for you.
Hey, Minecraft fans! Did you know that Mojang, the developer of the uber-popular creation game, has been working on another game for years? It's called "Scrolls," and... well, it's nothing like Minecraft. Nope, it's more like a mix between Plants vs Zombies and Blizzard's Hearthstone card game, all set up on a hexadecimal tower defense structure. That's confusing. Watch the promotional video below to try and get a handle on the unique cross-platform title.
One of the most visually striking and gratuitously violent games of the previous console generation came out, perhaps surprisingly, for the Nintendo Wii. Sega's MadWorld took place predominately in black and white, but blood continued to spurt out in bright red. The story was told through comic book panels, with comparisons to Sin City basically writing themselves.
That game never received a sequel, but while the freshly ported SXPD belongs to a different genre entirely, it comes with a similar flavor.