The Worms games are fabulous turn-based combat experiences that consumed many hours of my formative years. The original Worms was ported to Android a few years ago, but it was riddled with bugs and has since been abandoned by publisher EA. Here's hoping that Worms 2: Armageddon is delivered in better shape when it hits the Play Store this spring.
For the uninitiated, in Worms games you control a team of anthropomorphic worms with the singular goal of eliminating the other team.
We had the promise of a WipEout-style game in the past, but that never seemed to materialize. As sad at that makes us all, we now have something that looks equally as good: Flashout 3D. At first blush, Flashout actually reminds me quite a bit of Riptide GP, as well as F-Zero, with the addition of weapons. Because blowing stuff up is fun.
The similarities really end there between those two, though.
In the mid 60s, a man named Harold P. Warren set out to prove that making horror films is not difficult and, with a budget of $19k and a script written on a napkin, he got to work. What followed is, far and away, one of the worst pieces of cinema ever to be recorded. Yes, worse than Gigli or Cool As Ice. You think those are bad? Amateurs. While the film not only bombed in 1966, it continues to bomb to this day.
The life of a racehorse trainer is no bed of wood shavings. It's a dirty, thankless job, with high risk to both money and person, and a big win can be years in the making. So what better vocation to make a sim game out of? Android gaming favorite Kairosoft is up to the challenge - after all, they managed to make both real estate and tailoring fun - with Pocket Stables.
To call this game "Tetris on a sphere" would be a bit disingenuous. It's far, far more complicated than that. Tetris merely requires you to place falling pieces such that they create solid, dissolving rows and thus abate, if temporarily, the peril of becoming overwhelmed by the steady stream of burdens in what I can only assume is a clever metaphor for adulthood. Globulous, on the other hand, has a clear goal: clear out layers of the sphere and reach the prize inside.
If you subscribe to the vastly-oversimplified concept of a multiverse, then you must believe that, given an infinite set of potential universes, all possible things can and must occur in at least one world parallel to our own. Which means that somewhere, on some alternate version of Earth, Super Mario Bros. stars a textured-yet-pixelated biker named Manley who is trying to track down his kidnapped motorcycle. Kidnapped, that is, by aliens.
Gamers in the mid-90s might remember spending hour upon terrifying hour playing Hexen: Beyond Heretic. The technology might have changed, but now you can get reacquainted with the realm of Cronos in this port from the same developer that brought us the Doom and Heretic ports. However, this game only comes with demo files – you have to provide the genuine article.
Hexen GLS is still the game you remember, but it's been cleaned up a little around the edges.
The term "Multiplayer Online Battle Arena" (MOBA) is a relatively new way to refer to an old idea: a multiplayer, somewhat symmetrical game, in which teams of players face off against each other. It's the bread and butter of online shooters and racing games, but up to this point hasn't enjoyed much success on Android, just because mobile controls aren't well-suited to the ultra-twitchy competitions that comprise most of the genre.
Last week, we took a look at the nominees for Ouya's 10-day developer competition, Create. Today, we have the winners! These game devs will receive some undisclosed amount of money (out of a pot of $45,000) and almost certainly end up on the launch version of the Ouya console. So, what are they? Well, let's break them down by category.
"Pop Your Eyes Out" Award: Pipnis
We covered this one in our roundup last week, though we're at a loss to explain how it didn't win the "Best Couch with Friends" Award.