The various detractors of the free-to-play gaming model, including yours truly, often refer to such titles from the likes of Glu and Gamevil as "pay-to-win." That's never been so true as in FREE FREE FREE FREE FREE 2 PLAY, where an ogre steals the princess and you have to literally ransom her back. You could spend hours and hours grinding through the 2D platformer, avoiding the advertising that will crush you and stomping on it to collect coins, slowly building up to 1,000,000 in-game dollars.
It wasn't supposed to drop until tomorrow, but Leo's Fortune has just gone live in the Play Store. In case you missed the review today, this is a fantastic action platformer with some clever puzzles and amazing graphics. Oh, and no in-app purchases.
You probably know Team17 as the game developer behind the massively popular Worms franchise. That's not all Team17 has ever done, though. Back in 1993 it produced a much lauded platformer in the vein of Sonic or Mario Bros. called Superfrog. It was overshadowed by Worms, which came out in 1995, but fans of the miraculous amphibian will be happy to know the game is back.
Superfrog includes 24 levels (plus boss battles) across six different worlds as you try to save the princess from the (allegedly) evil witch.
Being completely covered in blue (or greenish blue, whatever) fur is not enough for Leo, the protagonist fluffball in Leo's Fortune – he also has a stylish mustache. Leo was a well-off ball of fuzz when suddenly bam. All his gold was stolen. The thief made one mistake, though. A trail of coins could lead Leo to his fortune, but only if you can navigate this lush world brimming with danger.
Button-mashing beat 'em up games aren't super-common on mobile devices because there aren't really buttons to mash. Fightback makes it work by translating a flurry of taps and swipes into punches and kicks. Are there bad guys on the screen? Yes? Just tap all the things. It seemed to work pretty well on iOS, where Fightback was rather popular.
Games made specifically for Android Wear devices were almost inevitable. Despite the small size, there's a lot of potential for Wear integration for full-sized Android games - you could use your watch as a Star Trek-style alert system for an RPG, or as a fun secondary screen, like the Visual Memory Unit on the old Dreamcast. Even games limited to Wear itself could do a lot with simple taps or swipes.
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Puzzles? Check. Cool graphics? Check. Ambient piano background music? Double check. I'm not sure what else you could want out of Lost Toys to have a good time with it. This title invites you to fix some old, broken toys by spinning and flipping the pieces on your screen. It looks amazing, but it's currently showing up as tablet-only.