While Japanese RPGs aren't every gamer's favored time-sink, fans of the genre are constantly on the lookout for new franchises and titles to dive into. Kemco has been a steady source of older JRPGs on Android, many of them obscure PSX ports that have been translated and reworked with touch controls. The reception to most of these games has been very positive generally, so if you're at all interested in trying them out, today's the day to do it - Kemco's entire library of games are just a dollar each through April 29th.
Square Enix is kind of known for having some pretty hefty prices on its games, even those outside of the Final Fantasy franchise. For that reason, we always like to see a sale that might make the purchase a little more palatable. If you've been eyeing Demons' Score since it launched in December, now is the time to jump on it. Until April 25th, the rhythm-action game will only cost $9.99.
When we reviewed the MOGA Pocket (then simply called "MOGA") back in October of last year, we loved the controller, but felt it lacked a lot of functionality users want out of a game controller (emulator support, anyone?). Enter the MOGA Pro ($50): a larger, more full-featured version of the MOGA Pocket. With this controller, it appears that PowerA has taken into consideration everything it did "wrong" with the Pocket, and used that to improve things with the Pro.
While we eagerly await the arrival of Google Games (and the potential revenue that could bring), Android still remains a great home for classic games from days gone by. To wit, Boulder Dash, an 8-bit puzzler originally released for the Atari in 1984, has landed on Android. This rounds out at least an even dozen platforms the title has been ported to.
The new version brings updated graphics and touch screen controls.
If you're a fan of high quality mobile games, there's a good chance you've at least tried your hand at Gameloft's Modern Combat series. The latest installment – Zero Hour – builds upon its predecessors to offer some of the most in-depth, graphically rich, immersive gameplay that we've ever seen on a mobile device. It seems like only yesterday graphics like these were considered amazing on consoles – and now they're readily available on phones and tablets.
When it comes to gaming on Android, there's nothing quite like adding a game controller to give the experience a more classic feel. There are several options floating around out there to make that happen, like Nyko's PlayPad/PlayPad Pro or the MOGA Pocket. If none of those float your boat, however, MOGA's newest controller – the MOGA Pro – just hit virtual shelves today.
Unlike it's highly-portable sibling, the MOGA Pro is more of a "full" game controller, with improved grips, dual shoulder buttons, a standard D-Pad, and raised, clickable joysticks.
This edition focuses only on new games. The app roundup is coming up soon.
Looking for the previous roundup editions?
In the mood to kill some vampires? Or robots? Or comically-large old ladies in bath robes? Fangz has you covered. This sidescrolling shoot-em-up has some Zombieville USA vibes going on, but even a quick look makes it apparent that this game is much, much more ambitious. The amount of weapons, types of enemies, and levels make this seem like an easy 'buy' at $0.99, and watching the trailer, this looks like a shotgun-full of fun.
The original They Need To Be Fed was a minor hit when it was released on the Play Store over two years ago, amassing over 100,000 downloads. The premise was relatively simple. You run and jump through this cel-shaded platformer, but you can't actually fall off, because gravity is pulling you toward each platform in 360 degrees, like little stellar bodies.
It's easy to see, then, the potential for fun.
If you were a fan of SimAnt way back when, Anthill by Thumbstar Games may be up your alley. While it doesn't appear to carry the slow, deliberate pace of Will Wright's masterpiece, it does revolve around the same basic premise: amass an empire of everyone's favorite six-legged pest, and destroy the competing ant colony.
Anthill does appear to focus a bit more on the whole "destruction" aspect, though, and much less on the simulation part.