Ah, the power of open. A team of people (mainly developers) has come together to develop a new communication method for times when existing infrastructure just doesn't work. They've come up with two systems:
The Serval Project consists of two systems.
The first is a temporary, self-organising, self-powered mobile network for disaster areas, formed with small phone towers dropped in by air.
The second is a permanent system for remote areas that requires no infrastructure and creates a mesh-based phone network between Wi-Fi enabled mobile phones, and eventually specially designed mobile phones that can operate on other unlicensed frequencies, called Batphone.
Honeycomb is one of the biggest updates in Android history, so naturally, I jumped at the chance to try it out via the newly released Android 3.0 "preview SDK." What I found certainly wasn't disappointing - though it's important to remember that this is just a preview, meaning that not everything is in working order (for example, the emulator is so slow it made me want to tear my hair out at times, not to mention the frequent force close messages). Read More
Buried deep in the depths of the Honeycomb SDK that was released yesterday, this Tron-inspired Honeycomb logo, which, as we later found out, was actually part of the Honeycomb Easter egg. Whether this logo is THE Honeycomb logo or not remains to be proven, but it is definitely official, as it came straight from the SDK. Judging by my reddit submission, many of you liked it quite a bit but had ideas of your own of how it could be modified to be more in tune with the Android theme. Read More
The Honeycomb SDK preview, allowing everyone to take a peek and play around with Honeycomb using the Android emulator, was launched yesterday, but after we got past the initial excitement, we found that the emulator itself was dog slow and pretty much unusable. In fact, it was so frustrating to use it that I wanted to punch walls and rip out my hair after 5 minutes with it. And I'm not even going to talk about orientation problems - how the Android team managed to ship the SDK with orientation broken by default (there is a fix for it in the Settings > Display) is beyond me and beyond the scope of this article. Read More
The Android team sure has a sense of humor. Previously, in the Froyo SDK, besides tons of awesome code, they've also added a function called wtf() (What a Terrible Failure) and an even more hilarious isUserAMonkey() that returns true if the user interface is currently being messed with by a monkey.
Examining the Honeycomb SDK docs released earlier today, armed with a hint from Roman Nurik, I found the following gem: fyiWillBeAdvancedByHostKThx(). Read More
If you are a developer, you will want to fire up SDK Manager right now and perform an update. Besides the Honeycomb SDK preview that we'll talk about separately, Google also unleashed the next version of Android Development Tools, or simply ADT, for Eclipse as well as SDK Tools r9. I've been using ADT versions 9.0.0 preview 1, 2, and 3 for a number of weeks now, and I can tell you that 9.0.0 is a huge step up to where a serious set of development tools needs to be. Read More
The Android Developers Blog just announced the availability of a "preview" of the upcoming Android 3.0 SDK. Developers can start getting their Honeycomb on immediately, as the preview is available via the Android SDK and AVD manager as part of the Android SDK.
But even more exciting is the fact that the Android Developers page has been updated with a plethora of information regarding Honeycomb and its features. Where to begin? Read More
In the past year the Android platform has exploded with a number of new smartphones and tablets launching as well as significant growth in the number of apps available in the Android Market. Despite its success, Google is "not happy" with lacklustre sales of paid apps in the Market, says Eric Chu, Android's platform manager. Speaking from the Inside Social Apps conference held in San Francisco earlier this week, Chu went on to give a very broad outline of Google's plan for the Android Market in 2011. Read More
Every year, Google takes over the Moscone Center in San Francisco (a convenient train ride away from me) and hosts a full-blown conference called Google I/O. The usual schedule consists of 2 opening keynotes followed by presentations and demos related to all kinds of Google technologies. Google I/O also gives you an excellent chance to mingle with developers from all over the world, network, and exchange contact information. My favorite part is something called Fireside Chats, where developers from a specific team in Google sit around, talk about their product, and answer questions. Read More