Normally the kind of customer who buys a "rugged" phone like the Hydro VIBE isn't all that concerned with having the latest and greatest in software - or at least that seems to be the attitude of the carriers and manufacturers, who don't seem very concerned themselves. Perhaps that's why Sprint and Kyocera launched the phone with Android 4.3 back in May, despite the fact that 4.4 had already been available for seven months.
Android L is probably just a few weeks away, but Google's partners already have the code to begin designing updates. That's why SamMobile was able to get a hold of a nearly complete build of Android L on the Galaxy S5. It looks pretty much like you'd expect a Samsung ROM to look, but there's definitely some L influence.
Update 9/18/14: An updated version 6.1.07 (previous was 6.1.05) started rolling out. We've updated the APK below to this version.
Update 10/2/14: An updated version 6.1.11 (previous were 6.1.05, 6.1.07, and 6.1.09) started rolling out. We've updated the APK below to this version.
At Google I/O this year, we learned that Google Play Services is generally updated on a six-week cycle. As expected, the mighty puzzle piece behind Google's Android services is getting an update starting today that introduces a number of small changes that most users probably won't notice but which may make developers' lives a little bit easier.
Google rolled out the 4.4.4 update to devices earlier this year, with the 2013 Nexus 7 seeing the OTA in mid June. Here we are over three months later and Google has finally posted the full factory images and binaries for the LTE version of the N7. It's about time, guys.
Google is making the best of allowing enthusiasts and 3rd-party developers early access to the next release of Android, and the result will be a less buggy release when L finally hits the grand stage. While new issues are reported each day, there's a lot of progress showing up on the Issue Tracker. Just yesterday, a burst of 18 bugs were marked as 'fixed,' following a 2-week gap without any obvious activity.
Perhaps that title doesn't sound like high praise, but playing games on your smartwatch is a generally distasteful business. I don't know that watch gaming is ever going to be a great experience, but Tales of Pocoro isn't bad. I've played it for a solid 10 minutes and I haven't grimaced with pain. I suppose that kind of makes it the best game for your Android Wear watch.
The Chromium issue tracker can sometimes prove to be a good source of juicy bits of information for those inclined to explore its depths. Most recently, we saw several UI refinements in the Bluetooth settings screen for Android L, but today an actual video has shown up depicting Chromium running on an even newer build - LRW87D, which is apparently just five days old.
First reported by Myce, the video demonstrates a Chromium crash, which itself isn't so interesting.
It hasn't been easy to get your hands on the Moto 360 since it launched a few weeks ago, but now's your chance. Motorola has just Tweeted that the 360 is in stock on its website, but supplies are limited. So go, go now.
Project Ara seems like the sort of thing that could never in a zillion years work, but Google is committed to giving it a shot. After bringing Motorola's ATAP in-house, the company has forged ahead on Project Ara. Now project head Paul Eremenko has offered up a few new details of how Ara will work. Basically, the phone can be taken apart while it's on.
Android Wear is Google's first attempt at a smartwatch (or other wearable) OS, and as such, the company is keeping a very tight grip on the user experience and list of hardware partners for the time being. An IndieGoGo project called Com1 didn't get the memo, though, and decided "hey, if we raise enough money, they have to let us use Wear, right?" Wrong, it would seem.
Com1 used stock images of Android Wear and the Android Wear trademark in its campaign page, which was taken down by IGG under the premise of an intellectual property infringement complaint by Google shortly after the campaign launched.