You would think that professional wrestlers don't need an active fantasy life. They get paid huge amounts of money to pretend to beat people up and show off unbelievable physiques on television on a regular basis. But I suppose even wrestlers like to pretend that they're superheroes (the ones that aren't already superheroes, anyway). If you'd like to play along, Warner Bros and developer NetherRealm are here with an officially-licensed WWE fighting game that dials up the more fantastic elements of pro wrestling.
The Magic-style collectible card game has remained one of the most consistently profitable free-to-play genres on mobile devices. That might explain why every hot-ticket property from Star Wars to Tekken wants in on the action. The latest slightly baffling addition to the pile of CCG titles comes from the World Wrestling Federation Entertainment. Feast your eyes on WWE SuperCard, a game that forces big, burly actors to fight each other with tiny scraps of cardboard instead of fake punches.
Like all red-blooded American males, I spend my days sitting around thinking, "Man, I sure wish I could play a button-masher fighting game on my phone staring the one and only Dwayne "The Rock" Johnson." Today my prayers were answered in a totally extreme way. WWE has released Rockpocalypse, with The Rock himself punching and kicking his way through 18 levels of pain. Did I mention it's extreme? EXTREME!
This isn't a wrestling game, despite being published by WWE.
Before I get this post underway, I'd like to send my condolences to the family of "Macho Man" Randy Savage, who had passed away 2 days ago. Wrestling is a guilty pleasure of mine, and his rambling promos about the Danger Zone will always have a special place in my heart. RIP Randy.
A lot of my youth was spent playing the Smackdown series of games on the PS2; I still pop in Here Comes the Pain every now and again to relive the glory of throwing someone off the top of a ladder through a table.