Sonos' brand name has become synonymous with expensive streaming speakers, and the company is still riding its success in making this vision of connected audio equipment mainstream. Its latest speaker is the PLAY:5, a six-driver unit with dedicated amplifiers, touch controls, and a pairing system that lets you assign two units as left and right channels for a stereo sound effect. The PLAY:5 also has an accelerometer on board that recognizes the position it's placed in (horizontal, vertical on its right side or left side), and adjusts the sound and tuning so it's perfect for this configuration.
There's no exact availability date on the PLAY:5, except "this year," but price should be set at $499 in the US and €579 in Europe. Read More
Welcome to the roundup of the best new Android applications, games, and live wallpapers that went live in the Play Store or were spotted by us in the previous 2 weeks or so.
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Looking for the previous roundup editions? Find them here.
Android Police coverage: Raywar: Pandemonium Is A Twin Stick Shooter That Does Its Very Best To Make Your Eyeballs Explode
Raywar: Pandemonium is a standard top-down, twin-stick shooter in the style of Geometry Wars. Read More
Silent Circle released the original Blackphone in 2014 with a raft of security features and no Google Play Services. That was sort of the point—to sell an encrypted phone that didn't have any third-party trackers or services. It turns out people don't like that, so the Blackphone 2 will have Google apps. This device has just been announced for a whopping $799, and you can order it now. Read More
The Chromebook Pixel launched in 2013, and a replacement followed up in March of this year. Now Google plans to expand the Pixel brand to tablets with the Pixel C. And no, it won't be running Chrome OS.
Disclaimer: No matter the confidence level, there's always a chance product updates, features, and some or all details will be changed or cancelled altogether. As with all rumors, nothing is 100% until it's officially announced
Some major changes for the YouTube Android app appear to be coming down the pipeline. Several readers have reached out to us with screenshots and video documenting substantial tweaks they noticed when firing up the app. Read More
After a whole summer of waiting and beta testing, Samsung Pay is live in the US. It supports all 2015 flagship Samsung devices, but you'll need carrier support too. That might mean a few updates and some more waiting. Read More
Vodafone UK announced its own Wi-Fi Calling service earlier this month, but support remains extremely limited. As of right now, the only devices listed are the iPhone 6s and iPhone 6s Plus. Fortunately that's about to change, though not by much. Android compatibility is coming in the form of the Galaxy S6 and S6 Edge. Read More
Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got a super-fast platformer, a unique 2D exploration game, two tunnel runners, a minimal twitch game, yet another soccer manager, and (sigh) a game from a bunch of Let's Play "stars." Without further ado:
HoPiKo is a platformer that abandons such things as precision or exploration for pure speed. Read More
The rollout for Google Play services v8.1 is complete and now it's time to open the floodgates for developers to begin working with some of the changes. When new versions come out, it's fairly common for Google to hold back a few extra details to be announced after the rollout has completed. This time around, there are improvements for the Maps API, Nearby API, and App Invites. The previously announced Play Games Play Stats API has been added, and Google has advice on properly handling Android 6.0 permissions. There are also a couple of minor breaking changes that have to be dealt with too. Read More
According to my Steam statistics, I've played approximately 162 hours of Just Cause 2, a significant portion of which was spent grappling members of the Panauan armed forces to lit fuel containers to make them zoom away like man-sized Roman candles. Avalanche Studios' open-world magnum opus seems to nail what larger franchises like Grand Theft Auto forgot years ago: the most fun you can get from a sandbox game is in blowing large parts of said sandbox to smithereens.
So it's no wonder that the sequel, Just Cause 3, is making waves months before its release. In addition to the standard shooting/driving setup and the unique parachute/grapple hook mechanic of the previous game, the third entry will give players infinite batches of C4 explosives and a wingsuit for even more ways to traverse the massive game world. Read More