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A Full-Fledged Harvest Moon Game Is Coming To Android This Winter, And It's Not An Old Port

Japanese developer and publisher Natsume has announced that it's bringing the Harvest Moon franchise to Android for the first time. And this isn't a port of one of the many previous entries in the series. Harvest Moon: Seeds of Memories will be a full-blown sequel.

Android isn't the only platform getting its first crack at a proper Harvest Moon release. The farming sim is also coming to the Wii U, PC, and iOS.

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[Android M Feature Spotlight] Direct Share Can Provide Share Links To Specific Contacts Or Conversations Inside Apps

Android's share menu has always been useful and extensible, but Android M will make it even more handy with the addition of direct share. This is a set of APIs that will let developers specify sharing targets deeper inside their apps. So instead of sharing that photo to Hangouts, for example, you might be able to share it to a specific contact in Hangouts in a single tap.

direct-share-screen

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Animated Watch Faces Puts Nice Nature Scenes On Your Wrist

Watch faces are a dime a dozen on the Play Store, or more accurately a few bucks each, so there's no shortage of choice when you want to make your wrist gadgetry look good. But if you're always aching for something new and slightly different, Animated Watch Faces might fit the bill.

The app comes preloaded with 24 nature-focused animations, half with an analog clock and the other half with a digital one.

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[Android M Feature Spotlight] App Standby Forces Individual Unused Apps To Hibernate To Save Power

We've already talked about Doze in Android M a few times. That's a system-wide state that keeps your phone or tablet in deep sleep when it's not being used. App Standby is a distinct feature that works to keep individual unused apps from gobbling up power in the background. Depending on how many apps you install on your phone, this could be a bigger deal than Doze.

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[Android M Feature Spotlight] App Info Revamped To Include Granular Permissions, More Notification Settings, Data Usage History, And More

The app info screens in Android M have become a repository, of sorts, for many of the cool new features brought to the latest OS. In previous versions of Android, I rarely found myself in need of going to an individual app's info screen. When I did, the actions I might have executed there were very limited. I don't know that Google necessarily wants you spending more time there in M, but they certainly built quite a bit more function into this interface.

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ASUS Announces ZenWatch 2 (In Two Sizes), ZenFone Selfie, And New ZenPad Tablets (In Three Sizes)

Today at a press event during Computex, ASUS announced many new Android products, and I'm guessing you'll be intrigued by at least one of them.

ZenWatch 2

Let's get to the headliner: the big news with the ZenWatch 2 is that it now comes in two sizes - 37mm and 41mm (width). The smaller 37mm sports an 18mm strap, with the 41mm having a larger 22mm band. Both have AMOLED dipslays with Gorilla Glass 3, IP67 dust and water resistance, magnetic charging cables, and use unspecified Qualcomm processors (likely still a Snapdragon 400).

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[Bonus Round] Hotline Miami, War Thunder, Portal Pinball, Sproggiwood, Always Sometimes Monsters, Nubs' Adventure, And IO

Welcome to the latest entry in our Bonus Round series, wherein we tell you all about the new Android games of the day that we couldn't get to during our regular news rounds. Consider this a quick update for the dedicated gamers who can't wait for our bi-weekly roundups, and don't want to wade through a whole day's worth of news just to get their pixelated fix. Today we've got several PC and console pilgrims including Hotline Miami, War Thunder, and Always Sometimes Monsters, a new Portal-inspired Zen Pinball table, a mashup of tactic, RPG, and city-building, and standard platformers and puzzlers.

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[Android M Feature Spotlight] Deep Linking Without Selector Prompts Can Be Changed Or Removed By Users On A Per-App Basis

We reported yesterday on Google's announcement that Android M would support deep links that skip the sometimes-annoying app selector prompt. Details were scarce at the time and many were worried that this would shut out third party apps or make it hard to view content with a browser when it might be more appropriate.

Screenshot_20150528-145229 Screenshot_20150528-153957

If you go to an app from the list within the "apps" section of the system settings, you will see something like the first picture. You can set defaults and decide whether that app should open its own links without asking. If you go to the advanced area instead of selecting an app, you will see the second screenshot.

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Episode 4 Of TellTale's Game Of Thrones Adventure Series, 'Sons Of Winter,' Is Available Now

If you're not getting enough intrigue and treachery from HBO's Game of Thrones series on Sunday nights, TellTale is still pumping out new episodes in its licensed adventure game. Episode 4, Sons of Winter, is now available as a $5 in-app purchase for those who have played through the first three portions of the game. There are six episodes in total, so the first "season" of the adventure game should be wrapping up in two or three more months.

Game of Thrones takes place at the same fictional time as the third season of the television show, so you'll have to remember the various twists and turns of Westeros from a couple of years ago.

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[Android M Feature Spotlight] Native Bluetooth Stylus Support Is Here

Wireless styli have generally been relegated to the Windows and iOS world, but now that more and more connected accessories are using Bluetooth, there are fewer reasons than ever for tools like these not to be universal. With Android "M," Google is introducing native support for Bluetooth styluses. Developers are, of course, getting APIs to interact with these devices, and that's where we're getting our information - the API overview for M.

Pressure sensitivity and accuracy make connected styluses much better than their capacitive cousins, and for the creative types out there, full cross-platform compatibility should end up making the product ecosystem as a whole better.

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