Hi. I'm Michael. I look at a lot of Google Play Store listings, and Artem and I usually pick out more than a hundred apps and games every month to be featured in our weekly roundups here at Android Police. After doing this week in and week out for a couple of years, there are some observations I'd like to share with developers on how to make your game stand out of the crowd. With us, as with consumers in general, you might only get a few seconds to grab the attention of potential players before they move on - it's important to make the most of them.
Before we start, let's get one thing out of the way: there's no practical application for the apps demonstrated below, at least not in the way they're being used. You can't seriously play a game meant for a 20-button controller on a screen smaller than two inches across, even if your fingers are tiny enough to hit the virtual buttons. This is the work of an enthusiast gamer and Android fan. It doesn't have to make sense.
Alright, now that that's out of the way: YouTube user Hacking Jules would like you to see his collection of game emulators running on Android Wear.
At the moment pixelated faux-retro graphics are all the rage, partly because they're trendy, partly because they don't require lots of hardware resources to implement, and (let's be honest) partly because they're easier for developers to create than high-resolution 2D sprites. So occasionally it's nice to see a game like In Between, which bucks the trend with both characters and backgrounds that are completely unique and drawn by hand. Check out the trailer below to see what I mean:
Are you looking for something creepy to set the mood while you wait for the sun to go down on Halloween? Alternately, are you looking for something to do while you wait for your hangover to go away on Sunday morning? Sanitarium, a game originally released for the PC way back in 1998 and now revived by the mobile port experts at DotEmu, should fit the bill. It's been published to the Play Store with impeccable timing, and you can pick it up now for $3.99 with no ads or in-app purchases.
You can't swing a severed limb around on the Play Store without hitting half a dozen zombie games, and first person shooters (even high-end variants like Unkilled) aren't exactly thin on the ground. But you might want to give Dead Effect 2, the sequel to a 2013 science fiction-horror shooter, a second look anyway. While the premise isn't exactly original, falling somewhere between Alien and Dead Space, the sheer variety and polish makes it worth consideration from Android gamers.
First of all, the game seems to have a much tighter focus on storytelling than other zombie shooters. You pick up right where the last game left off, on a derelict spaceship crawling with undead crewmembers and other, more elaborate monsters - think Doom 3 with iron sights.
I can't decide if John Legere is trying to be a consumer's champion, or if he just really likes pissing off less bombastic executives. In between skywriting over Verizon's New Jersey head office and planning a tenth "Uncarrier" event, the outspoken CEO has just starred in yet another YouTube video designed to win potential customers and antagonize the competition. This one's titled "The Scarriers," and it's a Halloween-themed dig at some of the more outlandish stories about Sprint, AT&T, and Verizon.
Here's a gaming announcement that came out of nowhere: Titanfall, one of the biggest new first person shooters to appear on gaming PCs and consoles last year, will get a mobile release. The Guardian reports that Titanfall developer Respawn Entertainment (made up mostly of ex-Call of Duty developers) and Nexon (a developer that focuses on full-sized PC games that use the freemium model) will both invest in newbie mobile developer Particle City, with the aim to create "several mobile games based on Titanfall."
If you weren't following the gaming news in early 2014, Titanfall is an arena-based shooter that puts a sci-fi spin on the popular FPS genre.
The company didn't say much in the announcement. Actually, it didn't say anything. We're treated to a 'coming soon' page on Motorola's UK site (pictured above) and this YouTube video highlighting the phone's Moto ShatterShield display. Watch it fall. See how much better it sticks the landing than those other guys.
Oh, underneath that is a note: the phone is coming to Africa, the Asia-Pacific, Europe, the Middle East, and Latin America starting in November.
We've been hearing mumbles and whatnot about a new, smaller OnePlus handset called the X for the last few months. Well, it's a real thing, and it's finally official.
The company took wraps off of the X just a little while ago, and being as completely objective as possible, it actually looks like a pretty nice phone for the money. Here's a quick look at what this 5-inch phone is packing under its hood:
Display: 5-inch 1920x1080 Active Matrix OLED
Processor: 2.3 GHz Snapdragon 801
Camera: 13 MP f/2.2 rear; 8 MP f/2.4 front
Storage: 16 GB with microSD card slot
Dimensions: 140 x 69 x 6.9 mm; 138g/160g (depending on configuration)
Battery: 2,520 mAh
OS: OxygenOS based on Android 5.1.1
Available Colors: Onyx, Ceramic
Buy: Available in the US via invite-only starting on November 19th for $250
The PRIV is BlackBerry's first true Android device. It's something that we, and a considerable portion of die-hard BlackBerry customers, have been looking forward to for a long time. But there are a couple of things that might make potential buyers trepidatious: one, a relatively high price tag of $699, and two, well, it's BlackBerry's first entry on a new software platform. So what are the highlights, aside from the obvious slide-out QWERTY keyboard? BlackBerry would like to show you. The video below is a highlight reel of what makes the PRIV different from other Android flagship phones.