Vector Unit has cultivated a reputation as one of the most consistently solid developers on Android, so a new release from them is always a good thing. But when it's a new entry in the Riptide GP series, then it's time to call the boss and tell him you're (cough, cough) "sick." Riptide GP: Renegade is the third installment, and SHIELD Android TV owners can play it right now, only a few days after the PC and console release. A wider mobile release is coming later.
The original Beach Buggy Blitz was one of the first graphically-intensive games on Android, a frequent install for people who wanted to show off the power of their new phone or tablet. That being said, it was a bit simplistic: you "raced" along an endless beach, more or less playing catch up until you ran out of time. The sequel, Beach Buggy Racing, is much more of a conventional kart racer. It's got full races, power-ups, multiple characters and carts, and even single-device split screen multiplayer.
The graphics are a little better in the sequel, though the handling is what has really improved.
I've never been a huge fan of racing games, but there's always been something about Hydro Thunder that captivated me. As a teen, it was one of my favorite games, and I've kept up with the franchise as much as possible over the last several years. Naturally, this means I've spent a more-than-ample amount of time playing Riptide GP, the mobile-equivalent to Hydro Thunder.
The first Riptide was one of my favorite games to emerge from the Tegra 2 era, and Vector Unit maintained fantastic support over the past two years, even updating it to support enhanced graphics on the Tegra 3 chip.
In an impromptu Reddit AmA earlier today, Vector Unit – the development team behind Riptide GP, Beach Buggy Blitz, and Shine Runner – announced that Riptide GP 2 will be hitting the Google Play Store on July 23rd for just $3.
You may remember Riptide GP 2 from its debut on NVIDIA's SHIELD back in March, which showed off the game's updated effects, physics, and overall improved gameplay. Naturally, GP 2 is optimized for NVIDIA's Tegra 4 chip, which means that it will be one of the many games pushing SHIELD to the max once it's released to the masses.
Vector Unit – the development team behind Riptide GP, Shine Runner, and Beach Buggy Blitz – has long been taking advantage of NVIDIA's Tegra processors. In fact, Riptide was one of the games used to show off the power of the Tegra 2 back in the day, and it was even updated to add enhanced graphics for the Tegra 3, once again highlighting the power of Tegra.
Now, NVIDIA has released a teaser video showing off Riptide GP 2, which will of course be optimized for the Tegra 4 and its 72 GPU cores. The gameplay looks similar to the original Riptide GP, but the waves are larger, curves are tighter, jumps are bigger, and, of course, the graphics are better.
When it came out early last month, Beach Buggy Blitz was one of an increasing number of Tegra-exclusive titles to hit the Play Store, which understandably upset some people. Namely, those people without Tegra devices (what a great excuse to buy a Nexus 7, though).
Now, the game has gone for a wider audience, and is available for most modern, high-end phones. The only specific handsets named are the Galaxy S III / II and One series, but there are obviously plenty of others that should be able to handle Buggy Blitz.
The update for non-Tegra compatibility also brings a Halloween theme to the game, which adds the "Grim Rod" car and two new drivers.
Recently, Vector Unit - the team behind Riptide GP and Shine Runner - released a new game called Beach Buggy Blitz. This one is slightly different than VU's previous offerings, as it leaves the boat/hovercraft racing behind and takes to the beach for a fun, whimsical spin in a buggy.
We've been playing around with this game since its release and are pretty impressed so far. Here's a look at what you can expect from BBB.
If you're not familiar with Vector Unit, you should be - they're responsible for such Android racing hits as Riptide GP and Shine Runner. Their latest title, Beach Buggy Blitz, has the player racing through a pristine tropical wonderland. You'll see white beaches, verdant forests and adorable local wildlife, all of which will be crushed under the tires of your 4-wheel-drive PETA-punisher of choice. Like Shine Runner, there are no opponents - just get the best time. Powerups augment multiple vehicles and racers for a surprisingly complete experience. Those of you who aren't fans of touchscreen controls will be glad to know that Beach Buggy Blitz supports tilt controls and external gamepads.
Having harbored a lifelong love of both moonshine and wreaking havoc in souped-up airboats, I was naturally excited when we came across Shine Runner. Finally, I can blaze across backcountry bayous, smuggling only the finest hillbilly necessities. This game is the latest from Vector Unit, makers of Riptide GP, and it is sure to bring out the hillbilly in you.
First Things First
The concept of this game is quite simple - you are an airboat-riding hillbilly out to smuggle several different backcountry essentials around the bayou. Your goal is to make as much money as you can in a 10-day span by buying and selling the goods at different locations.
If you've always dreamed of brewin' and runnin' your own moonshine, but feared the slight legal implications of such a practice, then Vector Unit's new game Shine Runner holds the ticket to make all of your dreams come true.
Vector Unit is the development team behind the amazing jetski racing game Riptide GP, so we already know that they can knock out some fantastic graphics in aquatic environments, and Shine Runner looks no different. It offers amazing boat physics, insane environments with fully-destructible items, killer visuals, and, of course, OpenFeint support so you can put your shine runnin' skills to the test.