Google didn't spend enough time on Material Design during the keynote. We saw a beautiful video and learned a little bit about the intent and thought behind Google's new cross-platform look (which we actually saw a bit earlier than anticipated), but there's so much more to be said. Having attended as many design sessions as possible during I/O, I think it's worth taking a somewhat closer look at Material Design. In this post we'll attempt to scratch a little bit deeper into what Material means, why it's awesome, and why it's a forward-looking move for Google. Read More
A while ago, we posted about information we'd received indicating that sometime soon, Google's search functionality (and other actions) would be expanding beyond the Search app, moving into other apps for device-wide search interaction and - eventually - app-specific functionality.
It appears that isn't the only Search trick Google is working on, though. According to the information available to us, Google is working on functionality for now known as KITT (get it?) or "Android Eyes Free" internally. Read More
We've recently seen plenty of rumors related to Google's future plans for its Search app, from automatically remembering where you parked to reminding you of things when you're with another person, to reminding you to pay bills, down to something as simple as setting a proper timer. Clearly, Google's got plenty of plans for what will happen inside Search. But today, we've got something a little different - this time, it relates to how Google's voice assistant will break out of Search, entering other Google apps to help you do more with your voice and perform more actions with Search in general. Read More
Google has really been on a roll this week with exciting news for developers, such as a pair of new game-related libraries and enhancements to Google+ Sign-in. This time around, Chromecast is getting its turn with a brand new User Experience Guide. Coming just 2 days after some new apps were added to the whitelist, this 4000-word document details the recommended design patterns developers should follow while implementing their own Android, iOS, and web applications. Read More
Besides a bevy of new features, Android's update to 4.4 brought forth a ton of tweaks to the interface through GEL launcher and a fresh round of updated stock apps. There's little doubt Android's user experience and overall design paradigms are continuing to evolve, becoming more refined, usable, and useful. We covered most of the changes to the interface in Getting to Know Android but, as with any major update, new changes come with new opportunities for error. Read More
After its update to 5.0 on iOS about a week ago, Pocket has been upgraded for Android as well. I'm a long-time user of Pocket, and while my use case is probably different from the typical user's (there are probably only about 10 items in my list at any given time), it's clear to me that Pocket is always trying to find new ways to make simple save-and-read functionality better and more convenient. Read More
Next in the line of KitKat feature spotlights is the addition of new motion-oriented UX elements meant to give users a dynamic, fluid experience while making it easier for developers to implement high quality animations.
Android 4.4's new transitions framework allows developers to define scenes and transitions. A scene is usually a view hierarchy, while a transition defines how the scene should transform when a user enters or exits it. Developers can use predefined transition types, an auto-transition type, or create custom transitions "that animate the properties that matter most to your app."
That said, developers don't actually have to define scenes to animate UI changes - they can also animate pieces on the fly. Read More
Yesterday, we finally decided to get to the bottom of Google Keep's new font, Roboto Slab. Shortly before that, however, we had an internal discussion about Keep's strange UI/UX. The app is beautiful – there's no denying that – but weird when considered alongside Google's other in-house apps. What's more, I'm of the opinion that the app isn't just a one-off in terms of design – I think that Keep, along with a few other hints, could give us some insight into what we'll see in the next version of Android (which we might see in May at Google I/O). Read More
In an update to version 4.2.16, Google's YouTube app has received a (thankfully) refreshed UI for ten-inch screens, along with some bug fixes. The "revamped" UI seems to be the only thing of note in this update (though if there are any hidden goodies, you can be sure Ron will tell us about them soon), but it makes for a great refresh. For the sake of comparison, we'll take a look at a few before and after shots. Read More