Today, Autodesk announced Maya LT, a streamlined 3D modeling tool targeted at independent and mobile game developers. The maker of AutoCAD and 3ds Max is looking to make a splash with developers by introducing a lower-cost version of its Maya software, but still keeping it equipped with powerful animation tools, including a skeleton generator with the capability to calculate inverse kinematics (using Autodesk HumanIK), and a viewport preview system to visualize models as they would appear in game with full lighting and texture effects.
Just two days ago I decried the relative lack of innovation in mobile gaming, and after climbing EPOCH's surprisingly steep difficulty curve, I get to eat humble pie. This cover-based shooter from Android newcomer Uppercut Games blew me away with its original control scheme and immersive graphics. It's not flawless, but its combination of mobile-friendly gameplay and and impressive presentation should make every action gamer (and developer) sit up and take notice.
Cylons. The Terminator. Gort. Johnny 5. Science fiction seems more than a little obsessed with the idea of murderous automatons, and with good reason: it works. Newcomer developer Uppercut Games has taken the trope to mobile gaming with EPOCH, a post-apocalyptic shooter that does away with the humans altogether (to make room for more robots). The Unreal Engine powers this graphical beast, and it's available for $4.99 for all devices - or at least the ones that can handle it.
Gameloft has released the first gameplay trailer for its upcoming Android game, Wild Blood. The game will be the first Gameloft title based on the Unreal Engine, and the action-packed, blood-filled trailer certainly doesn't disappoint.
This is the second trailer to be released for the game, with a teaser trailer being unveiled a few weeks ago. Gameloft has promised that the game will be coming "very soon" to Android. It will likely be followed by the company's other title based on the Unreal Engine, March of Heroes.