When Horn arrived on that other mobile platform a couple weeks ago, it was met with plenty of praise. Now Horn is available on Android, and it still stands out among all categories of games. Horn is built from the ground up with an awareness that it will be played on a touchscreen device, and it shows. From the impressive graphics to the unique story, Horn has a lot to show off.
Lenovo, the company best known for making some pretty sweet laptops and violating the seventh commandment, has released the IdeaTab A2109 at Best Buy. This 9" slate packs a 1.2GHz Tegra 3 processor, a 1280x800 display, 1GB of RAM and 16GB of internal storage. At $300, this tablet is just barely more expensive than the comparable 16GB Nexus 7. For your extra $50 you not only get a bigger screen, but a rear facing camera and HDMI output.
When we first heard about Ouya, we were excited. We were also hesitant. While a dedicated console for $99 with its own controller, a Tegra 3 processor, and Android games optimized for the big screen (not to mention free versions or demos of all available games) sounded brilliant, there was the question of longevity. How could this thing continue to hold up once Tegra 3 processors weren't the norm? Well, here's one answer to that question: OnLive support is now going to be built in.
NVIDIA has just announced that the Tegra 3 chip will support the Wi-Fi Alliance's upcoming wireless display technology, called Miracast. Miracast uses Wi-Fi Direct to wirelessly deliver HD content - including movies, images, and games -from mobile devices directly to supported devices, like HDTVs and set-top boxes.
For an example of what will be possible with Miracast, have a look at this:
The Miracast wireless display certification program should launch within the coming months, enabling display manufactures and other vendors to start incorporating the standard into future devices.
Once in a while, an Angry Birds or Temple Run comes along in the mobile gaming sphere. Games that are able to hook you with their simple but endlessly entertaining mechanics, and an ability to immediately "dive in" to the game at any time, even if for just 5 minutes (or 3 hours).
The problem with those games is that they're generally aimed at an audience that has never played video games, or has but doesn't actually love them.
Android tablets, for the last year plus they've existed, haven't been anything to get excited over. At least that's my opinion on the matter. And even if you've wanted one (a good one), most of them have been sort of expensive. But now that Google has unveiled the first true Nexus tablet (XOOM who?), for a mere 200 of your dollars, you can get in on the computing revolution.
Nvidia, in its ongoing quest to convince everyone to buy Tegra 3 devices, demoed several very impressive-looking games a few weeks ago. One of them was Puddle THD, and it's now available in the Play Store in both lite and paid versions.
In Puddle THD, you use the accelerometer to control the flow of water (and eventually other fluids) through a maze of pipes and troughs to reach the goal.
In a blog post this morning on the Tegra Zone, NVIDIA game us insight into a couple of new games coming to Tegra-powered devices later this year. Both games happen to be from the game studio and, unlike past THD games, are actually being ported over from the Playstation Vita.
First up is Orgarhythm THD, a rhythm-based action game where you have to sync your attacks with an interesting mix of rock, club, and tribal music.
HTC's marketing of Beats Audio on its One Series handsets has rapidly become a joke among critics and internet commentators alike. And that's probably putting it nicely. The fact that the entirety of the Beats "enhancements" found on aforementioned phones has been zipped up and packaged to flash on any Android 2.3+ handset has, at least in the collective minds of the internet, exposed the Beats partnership for what it is: equalization software and a fancy logo.