The research arm of StatCounter, an independent web analytics company, has revealed an interesting stat today: according to its numbers, Android has overtaken Windows for the first time in terms of worldwide total internet usage.
This bold statement comes with a lot of asterisks. We're talking about total internet usage here, not sales numbers or users. We're also looking at worldwide usage across all platforms combined (desktop, laptop, tablet, mobile). And even then, the difference is minimal at 37.93% for Android compared to 37.91% for Windows.
The distinction of platforms is important because if we were only looking at desktops, Windows would have an 84% usage share. Read More
CyanogenMod has been the most widely-used custom ROM for years, with at least 10 million users at one point. After Cyanogen Inc kicked the bucket, the community-maintained LineageOS continued CM's efforts. The official statistics page for the project now shows 515,000 active installs (at the time of writing), a great achievement for the relatively-new ROM. Read More
The Android army marches on, killing other operating systems left and right, leaving carcasses of once vibrant and flourishing platforms in its wake, dangling them more and more from the Gartner and IDC market share tables, until there's no place left for them but the ambiguous "Others" row.
The latest report is brutal for both BlackBerry OS and Windows Phone / Windows 10 Mobile / whatever Microsoft is calling its platform nowadays. It's the Q4 2016 report from Gartner and in it we learn that smartphone sales have grown 7% compared to Q3, that overall 2016 sales also increased a little, that Samsung lost its top spot as smartphone vendor for the first time in a while to Apple (likely thanks to the Note 7 kaboom), but most importantly, we also learn that Android still managed to grow its market share by 1% year-on-year, despite having crossed 80% worldwide. Read More
Google is imbuing the Street View app with some clever new features in its latest update. This version adds automatic face detection for 360 photos for quick blurring, groups together unpublished 360 photos by place or time, and adds a share link to user profiles. Additionally, a teardown shows that there's a new feature on the way that will clue in ambitious users about nearby places that should be photographed.
- Unpublished 360 photos will now group together based on place or time.
- Automatically detect faces for blurs in 360 photos.
- You can now share links to user profiles.
Several of you - there are dozens of us! - have asked on a number of occasions that Android Police list off some of the most popular mobile devices used on the site by our readers. Using Google Analytics, we actually have pretty granular insight on this, and so I figured I'd share with you the top devices in the last month as well as some of my obscure favorites and their respective positions on our list. Ready? We'll start with the top 12 (more on why in a second), in order of popularity.
- Google Nexus 6P
- Apple iPhone*
- Google Nexus 5X
- Google Nexus 6
- Google Nexus 5
- Galaxy S7 edge
- Apple iPad*
- Galaxy S6
- Galaxy S5
- Galaxy S7
- Galaxy Note 5
- Galaxy Note 4
The reason I used a list of twelve, you may have guessed, has to do with those Apple asterisks. Read More
Your keyboard knows more about you, your language habits, your weird infatuation with the pile of poo emoji, and your eccentric words than you could ever imagine. SwiftKey knows even more, not only because it's been available for years and has been collecting your data for as long as you've used it, but also because it can scan through your entire email and social accounts to learn more and more from your typing behavior.
Now SwiftKey is ready to turn that knowledge into infographics (because those are cool) to let you in on the secrets of your own language and typing habits. Read More
Google Photos' decoupling from Google+ dates back to May, which means five months have now passed since. In this time, Google Photos has received several updates and gained essential features like Chromecast support and albums for adding and reordering images. Now the Photos team is ready to reflect on these five months and share with us a few stats about the app and service's use.
Photos now counts 100 Million active monthly users, but how that number is tallied I couldn't tell you. Does a single search or view count, or did they require uploads for users to be marked as active? I'm not sure. 15 Million animations and collages have been created, either manually or through Assistant. Read More
In just 3 weeks, we expect Google to officially announce a new subscription option that will allow users to enjoy YouTube completely ad-free. In the lead-up to this, both the web service and its Android apps have received a swarm of updates and features. In just the last month, there has been a revised web player, search for 360-degree videos, and some improvements to YouTube Kids (with more to come). There has even been a pretty severe service interruption for Music Key subscribers, most likely as a result of upgrades to the software. With so much happening, it comes as no surprise that the YouTube Creator Studio app also received an update. Read More
Xiaomi isn't letting its devices' limited geographical availability get in the way of its heated competition with other brands for worldwide smartphone sales. As reported by both the IDC and Strategy Analytics, the Chinese manufacturer has shipped the third most smartphones in the world in Q3 2014, leapfrogging LG, Lenovo, and Huawei, and only trailing behind Samsung and Apple.
This shouldn't come as a surprise: Xiaomi has been on a roll for the past year. Before snatching the third global spot, it had already surpassed LG as the world's fifth largest smartphone manufacturer in Q2 2014 — only three months ago. It also overtook Samsung in China, becoming the country's biggest vendor. Read More
Excitement over products like the Ouya, nVidia's Shield line, and even numerous gamepads proves that gaming on Android has entered the mainstream. Developers have been jumping at the opportunity to build games that work across many of the different operating systems; and thanks to the Cross-Platform SDK, they're able to integrate most of the Play Games services into their products on Windows, Mac, and Linux. Until now, this SDK has lagged behind the SDKs for Android and iOS on one specific feature: real-time multiplayer support. As of today, Google is rectifying this oversight and making a number of other improvements with updates to the Play Games SDKs, along with some new features in the Google Play Developer Console. Read More