Google has offered the Cast SDK to developers in some capacity for three years, but there have long been some annoyances that made it difficult to implement and maintain in certain apps. Cast SDK v3.0 was announced at I/O 2016 last month, and now it's available to developers. This version of the SDK seeks to simplify several elements of the old one to make developers' lives a little easier.
Android N Developer Preview 4 is out and it marks a very important milestone in Google's release schedule: the API for the next version of Android is officially final and developers can begin posting apps built for it to the Play Store. In fact, this is a first for Android, never before have developers been able to post apps to the Play Store targeting a preview version of Android. Users can now look forward to trying out 3rd-party apps that target Android N without jumping through hoops with individual APKs.
Play publishing You can now publish apps that use API level 24 to Google Play, in alpha, beta, and production release channels.
The Skype for Business App SDK was announced at Build 2016 a couple of months ago, but it's only now available for download. So developers of both Android and iOS apps can finally start working on integrating Skype's messaging, audio calling, and video calling into their own apps.
The first leg of this initial SDK release is "remote advisor," a solution that lets app developers enable the "guest meeting join" capability to let guests start communicating with companies that already have a Skype for Business Server and an active Skype for Business Online service. In other simpler words, companies that are already using Skype for Business can now update their mobile apps to give their users and customers the option to talk to them via said apps.
With last month's release of the Android N Preview, the Tools team launched a preview release of Android Studio 2.1. Not only did the new version add support for the N Preview SDK, but it also brought a few important important and welcomed additions, including adoption and support for many of the language features in Java 8, a semi-official switch to the Jack compiler, an updated New Project wizard, and further improvements to the new and faster Android Emulator. As of today, Android Studio 2.1 has been promoted to Stable and is available to all developers.
The biggest advantage of updating and switching to the Jack compiler, aside from playing with new Android N APIs like Launcher Shortcuts, is probably the addition of Lambda Expressions.
Developers have plenty of great new APIs and features coming with Android N, but perhaps the best thing to look forward to is at the language level itself. Starting with the preview SDK due out today, some of the language features of Java 8 will be supported by the Jack compiler. This will bring things like support for lambdas, default and static methods, streams, and functional interfaces. Google is also declaring that the Jack compiler will also be able to remain more up-to-date with Java language features in the future.
One of the top requests from developers over the last few years has been for a more rapid uptake of new language features for Java, many of which would allow for more efficient use of development time and ultimately easier to read code.
Google began rolling out v8.3 of the Play services framework a few weeks ago, and it looks like it's in a wide release. While this version didn't present with any direct user-facing features and only a few cryptic hints for a teardown, it did bring some definite improvements to the Play services SDK. There are some changes to streamline the sign-in experience for app developers and users alike, along with some additional enhancements that should make it easier for developers to set up new user accounts. New APIs have also been added to make data delivery more efficient between a phone and an Android Wear watch.
The rollout for Google Play services v8.1 is complete and now it's time to open the floodgates for developers to begin working with some of the changes. When new versions come out, it's fairly common for Google to hold back a few extra details to be announced after the rollout has completed. This time around, there are improvements for the Maps API, Nearby API, and App Invites. The previously announced Play Games Play Stats API has been added, and Google has advice on properly handling Android 6.0 permissions. There are also a couple of minor breaking changes that have to be dealt with too.
Floating apps have become emblematic of Android's unique flexibility and range. No other mobile OS allows non-system apps to directly interact with users and overtake the screen while another app is supposed to be in the foreground. This capability allows for a powerful and customizable user experience, but it can also quickly become a problem if an app is poorly implemented or its developer abuses this privilege for malicious purposes.
Android 6.0 Marshmallow is setting some new rules for drawing on the screen. Starting with Developer Preview 3, apps targeting API 23 (or above) will have to ask users to grant permission for them to draw on top of other apps.
One of the biggest challenges to creating good apps for Android Auto has been actually testing the experience. Many independent developers can't afford to purchase brand new cars with Auto built-in, and aftermarket head units won't fit in most recently manufactured cars without heavy modification, and most of those units aren't very good anyway. When the Auto SDK came out, it included simulators that could be used for basic testing of just the messaging and media browser interfaces, but even these weren't good substitutes for the real thing. Today, Google released the Android Auto Desktop Head Unit, a functioning implementation of the Android Auto platform that runs right on a desktop or laptop.