The Ratchet and Clank series has been around for over a decade now, spawning one hit platformer after another. Stars Ratchet and Clank have appeared in multiple racing games and thrown a few punches in the fighting game, PlayStation All-Stars Battle Royale, but there's one genre that they have yet to appear in, one that's nearly a requisite these days - an infinite runner. Sony's latest mobile release, Ratchet and Clank: Before the Nexus, addresses this issue head-on.
"Shoot the robots, kill them all, in the park, at your house, or even at the mall.
Shoot them high, and shoot them low, shoot them stop, and shoot them go. Shoot them here and shoot them there, you can shoot them anywhere!" -Nurse Seuss (Dr. Seuss' lesser-known cousin, for obvious reasons)
If you remember that childhood story and developed a deep-seated hatred for robots as a result, the time has come to Shoot Many Robots.
When I was a kid, I always dreamed of having dark hair, wearing a cow skull on my head, and running through a magical land of swinging hammers, random cliffs, floating platforms of land, other areas of extreme peril. Alas, I'm bald, have no bulls to speak of, and this magical land I've dreamed of for so long is nowhere to be found. Just when I thought my lifelong dream was a bust, we stumbled across MANUGANU.
Bringing its already-popular (on iOS) reimagining of the Atari classic to Android, Activision released Pitfall! to the Play Store today. For those who haven't seen or played the newly conceptualized Pitfall, it shares very little with the original – you'll still be dodging snakes, swinging on ropes, and jump over impossible pitfalls, but this time you'll be playing an "endless-runner" a la Temple Run. Unlike Temple Run, however, Pitfall's protagonist (Pitfall Harry) uses a whip to defeat whatever wild foes happen to be in his way.