I first played Cipher Prime's Splice when it was part of a recent fourth Humble Bundle, and it still enjoys a place in my Installed Games list on Steam. It's a puzzle game that involves taking different strains of bacteria and "splicing" them, moving around cells in order to fit an provided outline. Of course, you have a set amount of moves, and added "mutation" cells will change the game in different ways: for instance, one mutation will cause each cell attached to it to grow, or split identically. Read More
As gamers, we've all become familiar with the tie-in title. These are usually released in conjunction with a movie or TV show to widen its exposure, and historically they're usually pretty sub-par.
However, Disney's Wreck-It Ralph subverts this trope because it's in the unique position of being based off of video games. That's kind of hard to mess up.
Wreck-It Ralph is a series of three (soon to be four) arcade games that feature characters and environments from the movie. Read More
I've been enjoying video games for most of my life, and some of them come with a seizure warning before I start playing. This is to make sure that people who are prone to seizures or headaches know that there is a large amount of strobe effects in the game they're about to start.
I've never felt that been susceptible to the problems the warnings are meant to address, but then again, I hadn't played Beat Hazard Ultra, either. Read More
For all the shooters and racing games that mobile fans see, there's another subset that seems specifically made for the touch environment. "Zen" games are popular because they're relatively simple, can be played in short bursts to cure boredom, and ultimately allow their audience to sit back and relax. Pixel Twist fulfills all three of those criteria.
Pixel Twist starts off quite simple: you're given an exploded view of an image, like a lime, painting or game controller, and by moving the camera around you can line up the pixels so that they form a complete picture. Read More
What looks, plays, and sounds like a Final Fantasy game, but isn’t? If you answered Chaos Rings Omega, I’d like to give you a no-prize. This game comes to us from publisher Square-Enix, who also handles a lot of the other JRPGs that have shaped the genre into what it is today.
Like my colleagues at AP have commented, the Chaos Rings series may be their way of testing the waters before a full-fledged Final Fantasy mobile title, and it shows; the game is one of the most beautiful that I’ve ever played on the Android platform, and it is worth every penny of the $12.99 price tag. Read More
After a long time in development, Marvel (and their parent company Disney) have released Avengers Initiative to the Android masses. Coming with a $6.99 price tag on a limited number of devices, it adds to the growing list of Avengers-themed mobile games, even if only one of those heroes is available in this particular title.
Avengers Initiative puts you in the role of the Hulk, who has been tasked in bringing in a number of super-villains who have escaped from a high-tech prison in the Marvel Universe. Read More
When I first covered Pixlr Express a few days ago, I noted that the presence of a photo editing app was odd in Autodesk's lineup of powerful tools. Having developed apps like ForceEffect, 360 Mobile, and AutoCAD WS, you'd think Autodesk was marketing to power users who want to design, edit, animate, and engineer from the palm of their hand. Still, Autodesk's first foray into the mobile photo editing world – Pixlr-o-matic – was a hit. Read More
The HTC One X was (and still is) a fantastic device thanks to its solid hardware, excellent build quality, and stunning display. But it's a little long in the tooth, partially because the newest high-end smartphones have both quad-core CPUs and LTE, and partially because in the smartphone world, anything that's 7 months old is (unfortunately) outdated.
That brings us to the HTC One X+, which is more of a mid-cycle refresh than an all-new model. Read More
The Nexus 4 retail software update is out! Previously, all Nexus 4 were running pre-release software, which was missing a few things. I reviewed the Nexus 4 as best I could with the beta software, but I wanted to update it once I had a few days to play with the final build.
Now that the final software is out, I've updated my review, and, to save people that have already read it from digging through 6000 words looking for updates, I'm putting all the new info in this article, too. Read More