How many of you out there have taken a picture only realize later that, as you were snapping the photo, somebody totally photobombed you, there is an ugly light pole in the distance, or a hobo was giving you the finger in the background? All of you, you say? Well, boy howdy, have I got an app for you! No longer will you need to employ this supposed "skill" that people claim to have in photography, nor will you need to "pay attention" when taking photos. I can barely pay my cell phone bill, let alone attention to things I'm doing!
Before I get this post underway, I'd like to send my condolences to the family of "Macho Man" Randy Savage, who had passed away 2 days ago. Wrestling is a guilty pleasure of mine, and his rambling promos about the Danger Zone will always have a special place in my heart. RIP Randy.
The Game
A lot of my youth was spent playing the Smackdown series of games on the PS2; I still pop in Here Comes the Pain every now and again to relive the glory of throwing someone off the top of a ladder through a table. These games, with their arcade-y mechanics and campy story modes, were kings of replayability: if you got bored with your current roster of brawlers, you could just create a bunch more and suddenly the game was new again.
A few months ago we reviewed an interesting app called Texty. This app connects an Android phone to a computer through Chrome, and allows the user to send text messages straight from said browser. This is useful when you are working on your computer and you do not wish to move your hands away from your comfortable ergonomic keyboard and start pecking away at a small 3-4" screen. CrossTxT performs a similar function, but in my opinion, is far superior to Texty.
Set-Up: Android
Firstly, CrossTxT is currently in beta and you will have to sign-up for a free invite.
When Amazon Cloud Player hit the scene, my exact words were "Google Music who?" and now that Google Music Beta invites are starting to rollout to the masses, I can aptly answer that question.
I've used Amazon Cloud Player as the primary music player on my Android phone since its inception at the end of March, so I've become quite familiar with how it works. The service has its pros and cons (like any service, I suppose), but overall I am a big fan. Now that I have had a day or so to play with Google Music, though, I thought it would be appropriate to put these two in the ring together to see who would rise as the victor.
When Glu Mobile released Contract Killer this week on the Market, I remembered scenes from my youth when I lusted over Silent Scope, a sniper game that had a rather robust arcade cabinet. Besides being able to play the game with a full-sized sniper rifle, I was amazed by the game mechanics. Because you're firing from such a long distance away, how could you expect to be in any danger?
The Game
Contract Killer puts you in a similar scenario: you're a hired gun looking to make money by any means necessary. Through 17 story missions, you deal with a variety of unsavory characters and their desires to see certain people taken out.
Is the HTC DROID Incredible 2 a groundbreaking phone? Hardly. With the Incredible 2, HTC has simply taken an already great handset and refreshed the hardware. The result is a phone that's evolutionary rather than revolutionary - but as it turns out, that's not necessarily a bad thing. In fact, it's actually quite a good thing - the DInc2 is a great device, and I wouldn't hesitate for a second to recommend it to friends or family.
At A Glance
As I've already said, the DInc2 is no record breaker on paper; it has but one core and lacks 4G LTE connectivity.
Tower defense (TD) games seem to be plentiful on mobile platforms: their control scheme fits well with a touch surface, they don't require much user input from the player, and don't tend to be graphically intensive. If you're an Android user, you've probably at least tried a TD game before; GRave Defense HD looks to be the one that conquers them all.
No, that was not a typo in the title: GRave Defense is really spelled like that. I'm not sure why, to be honest, as there are no drug-addled teenagers waving glowsticks around, nor does pulsing techno music drive the soundtrack.
One thing I remember about flipping through Nintendo Power magazine in my childhood is the Shadowrun SNES game. Based off a popular pen-and-paper RPG, Shadowrun is set in a dystopian future where humans can splice themselves with technology to gain new powers. The player wades through a maze of lies, deceit and all-around scummy people to meet their goals, whatever that may be.
The reason I bring Shadowrun up in a review about Cyberlords is that the atmosphere feels stunningly similar. In Cyberlords, you're an amnesiac who wakes up in a clinic after an operation gone wrong. While escaping, you link up with two other members of an underground resistance in a typical "fight the power" storyline.






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