09
Jul
unnamed

Vito Cassisi, the developer behind a piece of software that could potentially revolutionize the way Android users switch between apps, updated Switcher today.

Working on the principle that swiping gestures are naturally more satisfying (from a UX standpoint) than press-and-wait actions (a la Android's multitasking button), Switcher's functionality is entirely based on the utilization of universal swipe gestures to switch between running apps (or all apps).

According to the developer, the concept was first imagined when studying on the train, desperately wishing for a way to switch between notes and web that was faster than using home or back buttons.

Screenshot_2012-07-09-13-25-34 Screenshot_2012-07-09-13-25-57

Those concerned that the vertical "add" and "remove" gestures can rest assured that Switcher's pre-defined swipe zones (which rest fairly high on the screen) will almost never interfere with normal in-app scrolling.

16
Apr
snapnplay

How's this for amazing? You see a piece of sheet music, but you can't read it because you're a plebian, or perhaps you can read it but you want to hear it. SnapNPlay is an app that lets you take a picture of a line of sheet music and then plays back the notes on the page. This is amazing.

The app itself looks a little rough around the edges right now, but the concept is wonderful. The world of the future has already brought us some amazing things, but this app helps highlight something romantic about the nature of creative thought.

11
Feb
screen_20120211_1016

Yep, I'm 100% serious. Right now, on my phone, is an alpha, proof-of-concept build of Portal. No, it's not official (it's definitely not supported by VALVe Software in any way), but it is tantalizingly awesome. Now, before you ask, we aren't going to link to the apk - it's from a pretty sketchy source. But if you look hard enough, you'll probably be able to find it out there in some of the darker corners of the web.

The thing is, you probably wouldn't want to play it, because there's actually not much to play. It's more proof of concept than anything, but it's a concept we very much like, and that basically seems to work - you listening, VALVe?

21
Oct
2011-10-21 16h47_12

So, imagine this: you're walking through the mall, heading to the food court to munch on whatever greasy, artery clogging slop you can find. You sit down, pull out your mobile, tap it on the table, order your food, pay, and wait for your phone to notify you that your meal is ready. No lines, no feeling rushed because you have no idea what you want -- just you and your phone. Sounds awesome, right?

That's exactly what Australian design firm S-Digital wants for the future of the food court, and to prove how badly they want it, they made it happen.

20
Sep
image

Even with Street View, it can be hard to orient yourself in a strange area with a smartphone-based map. The Astonishing Tribe (TAT), an absolutely genius group of UI designers, wants to jazz things up by letting users shift dynamically from a flat object, like a map or a list of contacts, to a 3D one, which can be overlaid with additional information.

Horizon 2D-3D Maps

By allowing the user to seamlessly transition from a two-dimensional display to a three-dimensional one and back, TAT aims to make it easier to comfortably maintain a sense of space and orientation. At the heart of it all lies TAT Cascades, a UI framework for the production of advanced user interfaces.