Android devices are getting more powerful by the month. In just a short period of time, mobile gamers are no longer content to fill their time with ports of desktop flash games, or even decade-old Grand Theft Auto titles, and have come to expect 3D spin-offs that look somewhat convincingly like their PC equivalents. This is great, but there's a catch - it won't come free. If gamers want better games to come to mobile platforms, they're going to have to stop their moaning and buy the games as they come out.
Who's excited about Samsung's latest revisions to its Galaxy Tab line? Don't everyone rush all at once. With the rise of the 10.1-inch and 8-inch Notes, the Tab series has been pushed further and further towards the budget end of the spectrum, in features if not in actual price. But if you really do want one of Samsung's three new Tabs, they'll be headed to online and retail stores in the United States on July 7th.
NVIDIA doesn't want to take any chances with its first portable gaming product. After receiving feedback from prospective customers when the initial $349 price for SHIELD was revealed, the MSRP has been lowered to $299 - a big deal for cash-scrapped gamers and hardware junkies alike. Those who have already pre-ordered the hardware will be charged the new price (with whatever funding source they specified) when it ships. NVIDIA has also officially set next Thursday, June 27th as the launch date for SHIELD.
It's been a little while since we last saw a nice deal on Samsung's Galaxy Note II. If you're still lusting after Samsung's latest (for now) and greatest phablet creation, but haven't convinced yourself to shell out the requisite cash, listen up – both the Verizon and Sprint-bound variants are enjoying a nice price slashing.
Amazon Wireless is offering Verizon's Note II for just $79.99 with a new account, and $150 on upgrades.
T-Mobile is not playing around today at its "UNcarrier" event. In addition to formally announcing the new, simplified prices with optional equipment repayment plans, and a shiny new LTE network, the company also says that the Galaxy S 4 will be arriving on its airwaves on May 1st, packing the ability to hook into that lovely 4G.
The carrier did not, however, elect to mention the pricing of the device.
When we think of tablet manufacturers, News Corp doesn't really come to mind off the bat. Yet, here we are. The international media conglomerate has announced plans for a branded Android tablet targeted at education called Amplify. The slate would come pre-loaded with Google Apps for Education, content from Common Sense Media, Merriam-Webster's Dictionary and a graphing calculator. Most of this can be acquired or supplemented on regular Android tablets, but having the system pre-built may make teachers' lives easier.
I'm going to be up front: I want Glass. I'm thoroughly intrigued with the idea, I love the possibility of having an always-available camera that sees whatever I see, and completely hands-free Google sounds like a perfectly natural progression of the things like Google Now and voice actions. In the world where personal digital assistants seem commonplace, why should we not expect those things to be always accessible and visible?
Well, apparently there are a lot of reasons.
Adobe has kind of a scattershot mobile strategy. On the one hand, it released six apps back in 2011 for tablets that ranged from okay to awesome. On the other hand, it killed off five of them last year. The tablet versions cost $10 each. Pricey for an app, but Adobe knows how to bring it's A-game. Today, it's bringing it again with a phone version of Photoshop Touch. A distinct piece of software for $5.
More than a few Twitter power users were upset when Falcon Pro, the popular Android Twitter client, hit its 100,000 user token limit and became nigh useless for new or returning users. Developer Joaquim Vergès has resorted to an unconventional approach to get the word out about Twitter's draconian API policies: he's raised the price of the formerly $1 app to an eye-popping $132.13 (€100), ostensibly to discourage people from actually downloading it.
Wild Blood, the game that challenges players to "live the unforgettable journey of Sir Lancelot" (in a universe where Lancelot incurs King Arthur's wrath by having an affair with Queen Guinevere, leading to the introduction of hellish demons to Earth), got our stamp of approval in October as a great game for "mindlessly slicing monsters to death," but it may have been a hard purchase to justify for some players at a cost of $6.99.