If you haven't noticed yet, AP comments are now powered by Disqus. It took a really long time to squash all integration bugs and accept some downsides of moving to a non-native comment system, but when two complicated systems and over a hundred thousand comments are involved, migration gets a little tricky (to say the least).
After studying the code of the Disqus plugin to the point that I am now familiar with it more intimately than I ever cared to be, over 200 emails with the Disqus team, reporting multiple bugs and submitting code patches, many sleepless nights, ripped our hairs, and cursing, I was finally satisfied enough to pull the trigger last Saturday night.
As an Android developer, I like to keep tabs on the tools I use every day, especially ones as important as ADT for Eclipse and SDK Tools. As was the case several times before, the Android team in charge of both of them posted previews of upcoming releases of ADT 20 and SDK Tools r20, available for manual download ahead of the final releases.
In the increasingly crowded market for Twitter clients on Android, another big player is about to jump into the fray - Carbon. You may know Carbon from its days on WebOS, but now that HP's mobile operating system is little more than an open source zombie, Carbon's developers are looking for a new (and more profitable) home.
While the app is already available on Windows Phone 7, that version is styled quite differently from the upcoming Android version, shown in the video below.
In preparation for the upcoming final releases, the Android team today released ADT 17-preview (Android Developer Tools plugin for Eclipse) and SDK Tools r17-preview with the following improvements that eager developers can try out without waiting any longer.
The very first quad-core Tegra 3 tablet will be launching soon, and with it comes the promise of a whole new class of Android games. We've already previewed a few such masterpieces; now, with the release of MADFINGER GAMES' Shadowgun, we can add another to the roster.
Everyone knows and loves Dropbox, and with build 22.214.171.124, its Android version is about to get even better. For now it's but a preview -- a "forum build," by official Dropbox terminology -- though we'd expect that to change soon, as in my experience it seems quite stable.
The main addition here is "optimization" for Android 4.0, presumably consisting mainly of performance tweaks. Additionally, the update features:
I've never really thought racing games could work on tablets or smartphones with touchscreen controls, maybe the upcoming title Race of Champions will change my mind. I sure hope it does, because by the looks of it, this game is shaping up to be awesome. Take a look at some of these screenshots:
Update: Here's the gameplay trailer, as well:
This will probably be as close as I ever get to driving a KTM Crossbow.
One of the first things that crossed our minds when Google wrapped up its Ice Cream Sandwich press conference was "what about tablets"? Well now, thanks to This is my Next, we can finally lay those fears to rest: Android 4.0 looks absolutely fantastic on a larger display.
As you can see, it doesn't look all that different from Honeycomb, which makes sense given ICS' promise of unifying Android on phones (currently Gingerbread) with Android on tablets (Hcomb).
The FedEx man brought me a lovely little gift yesterday: The T-Mobile Samsung Galaxy S II. This is the last stateside arrivalof the Galaxy S II family. The review will take a bit to get out the door, so until then I figured I'd whet your appetite with some initial impressions.
First of all, this thing is big. Really big. I have to say though, I love the design of it.
As an Android developer, I don't think I've been this excited for an ADT and Tools releases in a long time. The Android tools team (Tor and Xav) just dropped off the latest ADT and SDK Tools at the Android Tools download site, bringing both up to version 14.
Among a sizeable list of improvements I'm mostly excited about these (and by excited, I mean ecstatic):
Improved incremental builds. Resource compilation is run much less frequently.