Don Bluth... What happened? You had such a good run. You made film history by actually giving Disney a run for it's money with Secret of NIMH, An American Tail, and The Land Before Time. They were classics! But then Rock-A-Doodle happened. Then Thumbelina. Then...lord forgive me for speaking it's name...A Troll in Central Park. The decline was quick and painful. Before the movies started getting weird, though, Dragon's Lair came out and revolutionized the laser disc gaming industry (no seriously).
At the end of October, Rockstar Studios announced that the mobile version of its smash-hit Grand Theft Auto: Vice City would be coming to Android and iOS. Now, it has announced an official release date of December 6, with a $4.99 price tag across all platforms.
The release marks the 10th anniversary of a game many remember from the Xbox and Playstation 2. This version will be enhanced for mobile screens, including updated character models, lighting, and different control options that should make the experience as smooth as possible.
If you were one of the many people looking forward to playing Carmageddon on your Android device this summer, you may be disappointed to learn that you'll have to wait slightly longer than expected.
Despite earlier promises that the Android port would arrive 'shortly after' the game's iOS release this summer (it's currently waiting for Apple's approval before it hits the App Store), the developers have now said that the game won't be available on the Play store until late 2012 or early 2013.
It seems that mobile gaming is a haven for all the old classics to reappear. Rising even further from the ashes of the past than most other recent arrivals comes Z Origins, a remake of the RTS from the DOS days simply called "Z" by The Bitmap Brothers. It predates notable fan favorite Command and Conquer from Westwood Studios. Though it did come out roughly four years after Dune II (also from Westwood) which served as the archetype for most RTS games to follow, Z departs from traditional RTS gameplay in that collection of resources and structure construction as a requisite for certain units were not part of the game.
In a feat that, according to the CyanogenMod team, serves "as an indication of potential," Jason Parker (aka kornyone) has managed to boot CyanogenMod 9 on the Nexus Q.
Starting with fastboot, adb pushing, and running "just about any sideloaded APK" (including XBMC), Parker has been pushing the Q's potential over the past week in an effort that has culminated in getting a CM9 build (based on the Tuna/Maguro repositories and prebuilt kernel) to run on the device.
Earlier this week, we mentioned that the amazing folks behind the XBMC project are bringing the app to Android. Well, it's still very early, but would you like to see what it's gonna be like? Of course you do. If you've got a Nexus Q or an Android-compatible set top box, you can download the apk from our mirrors below. For the rest of you, here's what it looks like running on a lovingly hacked Nexus Q, courtesy of Cyanogenmod developer Jason Parker:
The interface is still very much centered around arrow keys/a d-pad.
Apparently, it's all the rage for developers to bring classic games to modern platforms. Games that used to require full PC setups or (then) powerful consoles now run perfectly on mobile devices, so resurrecting this "old tech" for a new generation seems like the perfect idea.
The developers behind the port of Duke Nukem 3D have brought another classic FPS (first person shooter) to Android: Painkiller: Purgatory. For the uninitiated, Painkiller is a throwback game from the early 2000s where you play the part of a young man trapped in Purgatory, trying to find his way to Heaven so he can be with his wife.
After a bunch of clever Russian programmers started creating their own Portal for Android last month using the Unity 3D engine and Valve's assets, the news got picked up and spread through the Internet like wildfire. It all seemed too good to be true, but the initial demo was playable, and as I was monitoring the development thread, I saw how quickly progress was being made. The developers were literally recreating the Portal world at a phenomenal pace, and things were looking up.
Yep, I'm 100% serious. Right now, on my phone, is an alpha, proof-of-concept build of Portal. No, it's not official (it's definitely not supported by VALVe Software in any way), but it is tantalizingly awesome. Now, before you ask, we aren't going to link to the apk - it's from a pretty sketchy source. But if you look hard enough, you'll probably be able to find it out there in some of the darker corners of the web.
If you were part of the PC gaming scene in the late 1990's and early 2000's, you almost certainly played Counter-Strike at some point. It was the online first-person shooter (of course, Doom III was around as well), and was essentially a modified runtime of Valve's popular sci-fi FPS Half-Life. Later iterations of the game like Condition Zero and Counter-Strike: Source lacked the magic which made the first game so addictive, and so the series has essentially been undergoing a slow death over the last few years.