Google launched YouTube Gaming a few weeks back, but you need lots of content to make that service work. Now you can easily record your Android games and upload them to YouTube with the Play Games app (which we spotted in a teardown). However, this feature is only coming to the US and UK for the time being. Read More
After the launch of YouTube Gaming at the end of August, we posted a teardown of the new app that revealed plans to officially support screen recording and live streaming in the future. A recent announcement at the 2015 Tokyo Game Show Keynote (embedded below) confirmed Google's plans to enable Android devices to stream gaming footage to YouTube without the use of any additional software. The latest update to Play Games contains the evidence that Google is moving forward with this, and probably pretty soon.
Disclaimer: Teardowns are necessarily speculative and usually based on incomplete evidence. It's possible that the guesses made here are totally and completely wrong.
Building a good, profitable game these days is more challenging than ever. Players are more demanding, business models require more creativity (at least they should), and there are plenty of competitors that are just as desperate to hold the attention of players for as long as possible. Since users are all over the world and generally don't point a camera at themselves while they play, the hardest part is actually figuring out what works and doesn't work for them. Google Play Games is trying to help with that by launching some very informative tools that can help make player behavior a little easier to understand. Read More
Every couple of months the members of the exclusive billion installs club have to roll out the red carpet as they introduce another app into their ranks. This time, they're welcoming two. The likes of Gmail, Facebook, and WhatsApp now have to say hi to Play Games and Talkback.
Play Games (which only launched in 2013) isn't as old as other Play apps such as Music, Movies, and Newsstand —but that hasn't stopped it from beating all three to the one billion installs mark. Now, before anyone gets too excited, that doesn't mean a billion people have all gone out of their way to install the app. Read More
Game developers integrating with Google Play Games have seen a lot of improvements since the service was launched a year and a half ago at Google I/O 2013. There have been a lot of refinements to the experience for both players and developers, and new tools have made many of the tedious and time consuming chores much easier. Google has just launched a new Play Games Publishing API inspired by a similar interface that was added to the Play Store earlier this year. There is also a new Leaderboard feature that should help to prevent falsified scores. Finally, the Unity Plugin and C++ SDK have been updated to support more devices and add additional features. Read More
Update Wednesday has begun! We're starting off with a pretty small bump for Google Play Games, taking it from v2.1 to v2.2. There aren't any big new features, but a few things have been polished up.
Like so many other Google apps, the first-run experience has been updated with a short introduction to explain what the app does and the value users can expect to get from it. Of course, this generally won't show up if Games has been in active use already.
The account picker has also gone through some tweaks. To begin with, it now shows up on devices that have only been set up with one account. Read More
It is apparently 'material all the things' day as Google keeps rolling out those updates. This time we've got a new version of Play Games, but unlike the last one we brought you, this is for all Android devices, not the version intended for Android TV.
Google Play Games has supported online multiplayer for a while, but now it's even easier to play against your friends who happen to be within gloating distance. Play Games now includes support for multiplayer with people who are physically near you.
Excitement over products like the Ouya, nVidia's Shield line, and even numerous gamepads proves that gaming on Android has entered the mainstream. Developers have been jumping at the opportunity to build games that work across many of the different operating systems; and thanks to the Cross-Platform SDK, they're able to integrate most of the Play Games services into their products on Windows, Mac, and Linux. Until now, this SDK has lagged behind the SDKs for Android and iOS on one specific feature: real-time multiplayer support. As of today, Google is rectifying this oversight and making a number of other improvements with updates to the Play Games SDKs, along with some new features in the Google Play Developer Console. Read More